Hi
I played this game quite a bit in multiplayer and so far i liked it, but some things should be different:
If you use a rift(even rifts on the map) you are often not safe where you spawn. It really sucks to take damage before you have a chance to look at the environment. In poe you get a 15 sec period during which mobs can’t sense you. I really like that and would like it to be added here.
I haven’t used crafting much, but so far i think it could be pretty good. However it is a problem that your whole inventory is spammed with components. The extra inventory bags compensate a bit, but i want to use my main inventory. When i tried to put the components into the extra bags i noticed that the only efficient way to stack components is to use the automated stack mechanism and it automatically stacks the components in the main inventory. So i surrendered my main inventroy to the components, but this is a problem that really shouldn’t be there.
For example you could have and extra menu which only collects your components. Then your inventory is free and you could implement a search or diffenerent sorting categories.
There are many ways to solve this situation.
With all the crashes and the aura-not-workinh-for-allies bug it is especially annoying that a crash for the host always means you have to remake the game(lose all rifts). It needn’t be added in the next few patches, but it would be nice if the current game would survive a crash of the host and another one hosts the game.
I really agree on this. There were a few Rift Gates where I was ambushed immediately after teleporting there. The one in Burrwitch Village, the Underground Transit, and another one I forgot the name. It would be nice if Rift Gates were in safe locations.
Managing inventory would be much better if partial components could stack higher than 2. Then you can complete them one at a time, or multiple at a time, or separate them for other uses. Also, it’d be nice if when picking up new components, they automatically stack. I’ve noticed multiple components of the same type that were not stacked in my inventory which doesn’t really make sense.
@AlphaFerret
I didn’t know that, but it doesn’t solve the main problem. If the new items i find spam the main inventory i will very soon have nothing left again.
@IcePenguin
I totally forgot to mention i want automated stacking too. It should be pretty easy to implement and it would help a lot. Then i could fill my extra bag 4 and 5 with the components and have the main inventory free. But i still would like a search function in both inventory and crafting.