So ive run some tests and increased the max char level while also flattening the needed exp curve a bit. So when i play with my max lvl char for the first time she levels up to 103 after a kill. Then no more fresh monsters spawn, anywhere. What could cause this?
also, my char isnt saved when i close, reverts back to lvl 85
integer overflow? how many exp is lv 100?
if it was an integer over flowe my experience would reset/rollover. But the problem is, like i said, that suddenly enemies stop spawning on the entire world
Mostly enemies are spawned via proxies. They are bound to character level, and may not be working past level 85 until you modify them manually.
and modifying them manually means modifying each and every enemy manually?
Each proxy, not enemy.
this may sound dumb but what are the proxies or rather, where do i find them?
Looking the database might help, they’re there with creatures and stuff.
yeah but where in the database? The only thing i found so far are dbr files in the \Steam\steamapps\common\Grim Dawn\database\records\creatures\enemies folder. They have a line called max char level or something like that. And its set to 250 for most if not all of them. Are these the proxies in question? And if the max char level of them is 250 why do they stop showing past lvl 85?
For Nine Divines’ sake…
database\records\proxies
After that go to the database\records\proxies\pools and study them more, most of them are level limited.
did you ever get this working? i’m about to delve into it. please lets communicate. if not you can just see what i did. im going to do what princess luna suggested and look at the /pools/
Tried many things like replacing all maxlevel statements in entire database to 300, including every permutation of player max and level. no 100s left behind if you know what i mean.
nothing.
funny thing is. the scripted events still trigger. and the enemies are appropriately leveled for the >100 level char present.
and yes i setup the proxies properly they were all unlimited.
are the spawns hard coded to not work >100?
All areas in GD have level limit layers which’s maximum monster level on ultimate is 100 so I guess as soon as the level of a monster exceedes this (like when player is lvl 100 and monster is playerlevel + 1-3) it probably won’t spawn anymore because of this restriction.
Also see 1.13.10 Level Limit Layer
wow thanks Elfe
tried messing wit this a little
changed all of the values to 500
no change in game with grimmest db
will try again with re painting surfaces with modified brush
is there any way to change the sector brush size??? i know i can change terrain brush size but it doesn’t seem toa ffec tthe sector brush size when i do it.
I can’t get levels >100 to spawn monsters. maybne im doing somethign wrong. anyone else try this?
monsters spawned via script can be any level at all. so the mods like DGA they work 100%. also throughout the regular game. anywhere that has scripted spawns. they work so long as you fall within the level range of that script. most scripts allow you to go up to level 200. and many others are limited at levle 80, 85 and 100. this can easily be changed of course.
I can’t find a way to make the proxies spawn stuff if the player is >100 though. this sucks because we cant have a >100 main game play through
unless someone figures out how .