Inquisitor Seal - Chance of atk/hit to reduce cooldown

With this mechanic added more generally to certain skills with FoA.
It would be nice if Inquisitor Seal had some of the existing items also apply this mechanic, some with % chance on attack, and maybe some others when hit.
It would help with the clunkiness of Inquisitor Seal.

And bosses that don´t hit you much and you have to evade a lot will be the worst with this… Making it bigger and lowering the cooldwon is better.

But the time before it takes effect also needs to be solved.

Its why I said primarily on attack linked to specific skill like some of the current FoA mechanisms :slight_smile:
I do mention also on when hit by an enemy maybe, but yeah that in itself has drawbacks but its also a mechanism used in the game.