Are you serious? Resist reduction is the best damage boost in the game, bar none in my opinion. And it’s the resist reduction type that can stack with others like it, making it even better.
Yes, you are. About everything in this game. One questions if you have even played it at all, with how many garbage threads you post and how overstuffed with anti-understanding each one is.
YES - Resist reduction is something very good, VERY GOOD - but not on a skill that gives bonuses to me…runes should give that lol…seal is player bonus…and overall its very annoying to see just 1 on the screen…
It’s like again they put a melee skill on a range build - the range at which u can cast the seal is very small…not all enemies are ranged, and if they are they shoot at a higher range than the seal cast range…and if they are melee, they just go over it and come to you, where there is another seal u sit on…that will eventually do the -%res curse…so yeah…skill for melee…
Ok ! So runes runes…but why does seal have an activation time…like 2 or 3 sec until i get the bonus !? WHY ?
Make the activation time instant for both please ! Or at least affected by the level u have in the skill or something. Cast speed ?
PLEASE Combine this thread with the Inquisitor Seals one, and srry for kind of “double-thread” for same thing
The seal is not a purely defensive skill. It deals damage, you can have more than one at once and you can even bind offensive devotions on it. I actually like these kind of skills that have more than one use.