Hey, first post, greetings all you fabulous people. Just some background about myself I’m a huge Grim Dawn fan and a modder from the Dota 2 community.
I have a question regarding issues I’ve faced creating new masteries for Grim Dawn. I’ve spent a few days reading posts on the forum regarding modding, both new and old, so apologies if this has already been posted.
My journey so far…
The first thing I did was read the official guide and used Asset Manager to extract the core files… then followed the Elfe guide which said to setup the directories differently so I extracted them twice so my Working and Build directories wouldn’t be the same (so maybe now I have two copies of everything? Not a great start, but hey. Break a few eggs, right?) I assumed, after extraction, the Asset Manager would list all the files in the big window but, alas, even though it DID extract the files to the correct locations on my system, the manager window showed only an empty folder.
Is this normal behavior or have I borked it somehow or is the tool being clunky? (the guide offers no clarify on this point).
Second thing I did was explore the Crate tools and get an idea of how they worked, and then I found the 3rd party tools linked on this forum such as GDSearch, GDToolWindow, and the most exciting discovery was the WanezTools Mastery Creator which I was really excited about. Obviously all these tools are nearly a decade old but I was hopeful. Also, since Mastery Creator is a 3rd party tool I’m not looking for any official support, but maybe another modder out there has some insights.
The current issue:
I setup the directories in Mastery Creator to match the directories in Asset Manager, but I can’t select the “Active Mod” which is, like, the first step. Of course, since no active mod is selected, clicking “Create” does nothing. Same question as before:
Is this normal? Have I borked it? Is the software currently in working condition?
Thanks!