Issues with the Japanese translation in FoA V1.3.0.0

Additional Report:
Since different items have the same name, which can cause confusion, please change “Casque” to “カスク.”

tagsgdx3_items.txt
tagGDX3HeadB305=Bloodbound Helm
tagGDX3HeadB306=Bloodbound Casque

tagGDX3HeadB305=ブラッドバウンドの兜
tagGDX3HeadB306=ブラッドバウンドの兜 >> ブラッドバウンドのカスク

tagGDX3HeadB314=Wight Lord’s Casque
tagGDX3HeadB315=Wight Lord’s Helm

tagGDX3HeadB314=ワイトロードの兜 >> ワイトロードのカスク
tagGDX3HeadB315=ワイトロードの兜

#20:The locations for south and east are incorrect.

・mq_05_sourceofcorruption.txt(Line5,6)
Seal the eastern Chthonic Wound : 南のクトーニアンの 傷を封じろ > 東のクトーニアンの 傷を封じろ
Seal the southern Chthonic Wound : 東のクトーニアンの 傷を封じろ > 南のクトーニアンの 傷を封じろ

ここで報告してもいいのかな?
v1.3.0.7でアイテム名が英語名をカタカナにしたものになってますがドレングールの装備がまたドランゴールになってます あとちらほらTAGNOTFOUNDががが
問題を報告する場所でなかったのなら申し訳ありません
Grim Dawn Screenshot 2026.08.15 - 12.06.02.52

報告してくれて良いのですが、Google翻訳でいいので英語でお願いします! :sweat_smile:
Feel free to submit a report, but please write it in English—using Google Translate is fine!


Let me add a few points.:

With this patch, the translation team has made several corrections—including those I reported—but it appears the fixes were based on outdated files; consequently, there has been widespread reversion of previous corrections, and lines added in the patch have been lost.

I have restored the sections that were rolled back—including the revisions made by the translation team—and have attached the file. Please review it and make any necessary corrections.

Text_JA_0915_2006.zip (173.4 KB)


#21: I found one instance where the text was cut off, so I added a space.

・tags_ui.txt
line2506 tagExclusiveSkillConflict=^rあなたは既に、より強力な限定スキルをアクティブにしています、{%s0}。

ああすいません!もうしわけないです!英語に翻訳します

In v1.3.0.7, the item names have been changed to Katakana transliterations of the English names, but the “ドレングール” equipment has reverted to being named “ドランゴール” Also, I’m seeing “TAGNOTFOUND” here and there.
Grim Dawn Screenshot 2026.08.15 - 12.06.02.52
4659f5581a0403c240caa5d7bc95cfcfb3c2ee24_2_339x500

There’s a bug in the faction name section.

Thank you for making the corrections. However, upon review, I discovered a mistake in the file I sent, so I would like to ask for a further correction. (This was an error on my part.) I apologize for the inconvenience. :man_bowing:

tagsgdx3_items.txt (63.0 KB)

The following line was missing and an unnecessary line was added in its place.

・tagsgdx3_items.txt
tagGDX3Blueprint_ArmorD317=設計図:神話級 ワイルドハウルのフード
tagGDX3Blueprint_ArmorD318=設計図:神話級 原初の嵐の目
tagGDX3Blueprint_ArmorD319=設計図:神話級 永遠の悪夢の角

I did a little investigating.

It appears that the factions from AoM and FG are the ones not being displayed.

Since it works fine in an English environment, the issue appears to be specific to the Japanese environment; however, I tried swapping in the files from version V1.3.0.6 and the problem persisted, so there might be some corruption in one of the localization files—an issue that has occurred in the past. :thinking:

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This issue occurs in Japanese and Vietnamese. When using these languages, it appears that the game won’t recognize the AoM and FG faction IDs unless they are placed in the root directory.

tagsgdx1_ui.txt
tagsgdx2_ui.txt
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The translation of the blueprints is incorrect. Please correct it.

・tagsgdx3_items.txt
tagGDX3Blueprint_WeaponF310=Blueprint: Soul of Asterkarn

tagGDX3Blueprint_WeaponF310=設計図:アスターカーンの破片 → 設計図:アスターカーンの魂

The Vietnamese translation has the same issue after this morning’s update. The new Rainbow Filter (Grim Raynbow) doesn’t work anymore either. I had to manually add the faction names and color tags to the tagsui.txt file as a temporary fix.
As you mentioned, the issue affects all factions in the tagsgdx1_ui and tagsgdx2_ui files.

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Hi :smiley:

Regarding the issue where DLC faction names are no longer displayed, a similar problem has occurred twice in the past; the cause then appeared to be corrupted game archives, so it is possible that the same thing is happening now. (Therefore, I expect the developers to fix it soon.)

For reference, here is a provisional workaround for this case; in addition to adding the faction name to tagsui.txt, the following method is also available and may be useful to know:

  1. Move tagsgdxX_ui.txt and tagsgdxX_skills.txt, located within the DLC folder of Text_xx.arc, to the top-level folder hierarchy.
  2. Place the Text_xx.arc file modified in step 1 into \Grim Dawn\gdx3\resources.
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#22 :Two different types of translations are mixed together.

・foa\tagsgdx3_creatures.txt(452,24)
tagGDX3Nemesis_Necro02=絶叫 > シュリーク

The skill descriptions and MI equipment refer to it as “シュリーク” so you should match that terminology.

tagGDX3ShoulderB312=シュリーク マントル
tagGDX3ShoulderB313=シュリーク ショルダーガーズ

tagGDX3EnemySkillD14=冷気の存在
tagGDX3EnemySkillD14_Desc=シュリークの存在が 周囲の空気そのものを 凍らせ、 移動速度と命中精度を 低下させる。