Hi there
I’ve been playing patch 1.1.4.0, and I absolutely love the changes so far.
One that particularly helps is the auto-loot system which is a great QoL change. Thanks for adding it.
BUT
Each time component(s) assemble, there is a sound queue that triggers. It may seem to be nothing, but this particular sound is very similar to the one that plays when a quest or objective is complete. Needless to say it’s confusing…
I’d suggest either to remove the audio queue, or replacing with something a lot more discrete, similar to the one that occurs when you pick up money.
Best regards, continue the great work !