- Charge (multiple targets)
- Blink (if none of the above fit the character theme better)
- Leap (would rank much higher if the delay between landing and regaining control wasn’t so big, feels like it’s slowing me down too much to be really effective)
- Disengage (I’ve tried it many times on many different builds, always found it to be completely useless)
Whenever possible, I use a combo of Dash and Charge (both from runes and mastery skills), alternating between those is my favorite movement playstyle.