Hello:)
I just started playing (I’ve had the game since early beta but waited for the full release to play it). I played a few chars just past killing the warden, but they where all mainly shaman based (one two handed damage focused, the other pet focused). They where fun, but I tried out a skill from the ember gem (fireblaze or something like that), and really liked it (it has nice aoe and would kill stuff pretty well.
That actually got me to try the pet build, which was destroying everything, but was also kinda dull. So…I looked at grim dawn calc…and decided to go with a demolitionist with a fast 1 handed gun (and a mage off hand) with the fire gems in both the weapon and shield. This adds a decent amount of fire damage and quite a bit of % fire damage between them.
Meanwhile I maxed fire strike and flame touch (Flame touch first), and am working on maxing explosive strike. I also have 1 point (for now) in vindictive flame.
I have put most of my points into physical, with 2 I think into cunning (for gun requirements), and 1 into spirit (Didn’t really need that as it turned out as I got 10 bonus spirit right after from my constilation. The constilation btw I have been working on (just about to finish it) is imp…which has given decent %fire damage and some spirit.
Here is the question though. So far I have noticed (Already) that there are high fire resistant enemies, and meanwhile, most of my damage is fire based from fire strike. This works great most of the time, but I’m thinking I’m going to need an alternative damage source eventually…or a way to reduce enemies fire resitance. Can I get from a constilation bonus ability (I see some lightning ones etc, but I don’t have alot of lightning bonus damage etc) or do I need to choose a second class. So far it looks like I have some nice bonuses to Aether damage, so that might work well in combo, but ways of making all enemies take more fire damage (including resistent onces) would be even better.
My tentative plan…for right now…is to finish maxing out explosive strike then to max vindictive (For the attack speed and hp regen).
After that i’m a bit up in the air. I think I want to max temper and static strike. Temper looks like it’ll boost the physical damage part of my fire strike significantly, and give me some nice universal armor as well, that being said…static strike looks like it’ll add more over all damage and add another damage type (lightning)…so I might go with that first (unless I need more defense and armor will help).
That does bring me to a question though, what exactly affects explosive strike? At max it says it adds 30% weapon damage 121 physical damage and like 70 burn damage. Is this added to every attack with fire strike, and most importantly, is the total damage part of the AoE explosive? So if I max temper and static strike will the extra physical and lightning damage be added to the explosive AoE damage of my first strikes?
From my limited testing…I think it gets added (or at least it does the full fire strike damage to the other enemies hit by the AoE), but it’s really hard to know for sure.
If static strike and temper both affect my AoE damage…I think i’ll be good at that point and not need anything else from the demolition tree.
Temper and vindictive flame would be my only defenses at that point, but that would only take me to level 30 or so according to grim calc…and I can pick up some more defenses from the constilations as well.
Btw, I didn’t take the power that modifies my fire strike because it requires you to use a 2 handed ranged weapon, and I like the faster fire rate of the one handed weapons. It actually gets more out of all your bonus damage since it fires so much faster AND you can embue (put a gem in) both your weapon and off hand item (So for now I’m getting %fire damage and fire damage from both hands).
I’m pretty open for a secondary class btw, although I do want to have a decently high offense/dps. I want my main source of killing to be fire strike for sure, and I’m hoping to keep the explosive strike damage high enough to take out packs easily (right now it just obliterates them).
The only other class I know is shaman, which doesn’t seem to work well with my goals.
I’m tentatively thinking of going with arcanist and getting:
IEE and Overload (should add elemental damage and boost all of it (including fire and lightning from fire strike).
1 point mirror of E as an emergency button.
max inner focus (for the offensive and spirit boost!).
Max arcane will
Max reckless power
1 in fabric of reality
12 in devestation (don’t have the points to max it, and not sure where I would lose other points to be honest).
That should pump by fire and lightning damage for first strike up significantly, and give me a good source of alternative damage from devestation (Aether damage…which I get a boost from in the constilations as well).
I know…it’s kinda glass cannonish…but I would have mirror as a emergency button, vindictive flame for bonus regen, and temper for bonus armor.
Too fragile? It looks like the best way I can boost up my fire strike damage to be honest. I was looking at possibly going with gun/shield for a more defensive setup (going with soldier), but the damage difference is pretty huge, and the only bonus would be to physical damage which isn’t going to be very high.
Any suggestions, ideas or info would be appreciated!!