Fangs of Asterkarn adds only 5.5 (see below) very-new-feeling enemies, with 8 variations on enemies seen in previous content. Compare this to Forgotten Gods, which added 12 new-feeling enemies and 7 variations on old enemies, and you can see how this becomes an issue. This is very exacerbated by FoA being so much larger than FG, and I think it’s safe to say this is a big component in why players feel fatigued by the size of the new DLC
Also consider that we are killing a lot of beasts in FoA, which might feel like a step down in epicness from killing horrors and abominations to players. I believe there were more variations of FG enemies than FoA enemies as well.
The Beavers could probably use a ranged netter who throws spears at you instead of limpy trying to melee you… maybe a hydromancer if they can use magic idk. Ice spirits? Ice golems? Ice Wyrms? I understand that for lore reasons it was difficult to create a big variety for this expansion that also felt fitting for the new areas, but it’d be nice if a lot more new enemies could be added after the fact to make the zones feel less samey.
Monster Variety Comparison:
Forgotten Gods
Brand new: 1. Sandclaws 2. Gryphons 3. Beetles 4. Maggots. 5. Mummies (these do feel distinctly different from previous undead; they just do!) 6. Eldritch Spirits (I know, wendigo spirits, but they feel distinct!) 7. Eldritch Armors (worth noting these have more variants than usual) 8. Animated Statues 9. Scorpius 10 Bonebleach Dromedary 11. Korvaak’s Ascended (big muscle dudes) 12. Korvaak’s Drudge
Slight alterations from previously existing enemies: 1a. Grobles, 2. Sandstalker Snakes 3. Eldritch Mongrels 4. Toxic Spores (like aetherial wisps but these do feel pretty distinct) 5. Korvaak’s Chosen 6. Gargoyles
Fangs of Asterkarn
Brand New - 1. Rocs (I’ll count them because of the brand new model and look but let’s face it, new birds are not super exciting) 2. Beavers 3. Wights (super cool, but not too disimilar to skeleton knights in concept) 3.5 Giants (only giving a half a point, model is different enough from Mountain Trolls but conceptually I reckon feels similar to most players) 4.5 Chthonian Heralds 5.5 Kaw’Hranaak 6.5 Hypporavens
Feels like we’ve seen similar before - 1. Bristlehorn (they’re just suped up boars) 2. Fallen Skeletons 3. Ice Grobles 4. Rimethorns 5. Diremanes (feels very similar to chillmanes) 6. Bloodbound (they’re the berserker version of the blood cultists we’ve seen before) 7. Dranghouls 8. Stoneshell Crabs
I understand my bias plays a role in what fits into the “Brand New” vs. “Seen Before” categories, but I believe a similar bias will occur to a lot of players.