Since upgrading to the Teir 3 house my economy has completely collapsed. It doesn’t seem like the large houses are providing taxes.
Is this the month the house was upgraded? See if it changes in following months.
I played into the next year. Finished upgrading all of my homesteads and no longer have income.
Ok. So when I upgraded my market to level 2 it caused all my buildings and market to stop providing taxes. I relocated the building and then stopped the construction and all my taxes returned.
Hmm, sounds like a variable instantiation issue
I cannot reproduce this. Don’t suppose you remember if the market still had homes highlighted when opening its UI?
Would you like my save file? Buildings are highlighted, market shows income, market doesn’t provide income and no highlighted houses provide income until I try moving it.
Edit: Flattening the terrain the market is on also fixed the income problem.
Edit 2: It would seem that the terrain the market was originally built on became too steep. I think this caused it to stop providing income and also caused all the nearby houses to also stop providing income.
If you have the town saved in that state before the terrain flattening with no taxes, that would be fantastic.
I can provide the file with the town in its broken state. It’s to big to attach to this reply. Is there somewhere I can send it?
I have also tried building a market, making the terrain invalid, then upgrade the market and was not able to break it.
Google drive, or any other file hosting site will work, thanks!
Ok. When I originally posted this bug it was patch 0.75d. Currently in 0.75f if I let a month progress the taxes return. So there’s a good chance that whatever was broken in 0.75d got fixed in 0.75e/f.
Here is the file anyways but there might not be much/anything to glean.
https://drive.google.com/file/d/1OI8OlflOmmXiwm_Sf3qxATbyxvVlR6V7/view?usp=sharing
Ah well if it doesn’t repro anymore than probably not much to glean, haha.
Well. Thank you for fixing this. I think? 
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