Legendary item/set bonus: Raise Skeletons summons as many skeletons as you can have at once

It’s no secret that endgame skeletons are quite fragile. And resummoning them in trios isn’t the most fun thing in the game. So, what do you think about giving a skeleton focused summoner a bit of an upper hand?

Lost Souls set or Guardian of the Death’s Gates scythe seem like good candidates for it. Or maybe even both to improve different builds.

+1 from me. Might make me actually try skeleton builds :stuck_out_tongue:

I played with those fucks once. Told myself never again because, believe it or not, every fight required me to spam Summon Skeletons. I had only 8 skeletons, and every fight I had to re-summon at least 3…

+5 summon to the Scythe or it’ll remain a trash tier skill, at least imo. :stuck_out_tongue: I’m serious with the +5 summon. I would even be okay with it if they removed summon limit. Or add a new off-hand that adds a + summon (just please don’t make it 1 or 2).

I bet they’ll say that with the re-summoning pet builds require the player at least. :stuck_out_tongue:

How about having undead legion give +x(where x is the value of the summon limit increase) to summons too? I won’t increase the power of such a build by all that much. it mostly just makes it far less frustrating to play.

iirc some of the new korvan’s chosen MI equips grants +2 summon to summoned skeleton. dunno if there’s legendary version that offers similar benefits.

There’s issues with snapshotting and skeletons. Summoning all 8 at once would actually break skeleton builds IMO.

I like this one

All at once would be excessive, but I’d support Undead Legion giving +1 summon at 22/12 since there is currently virtually no benefit to going over 20/12. Maybe also +1 at 12/12.