I ran 50 Ultimate difficulty Magi Ring farming runs with a level 100 character.
Results:
Epic: 33
Legendary: 0
According to Grim Tools, the drop rates should be:
Epic: 20%
Legendary: 10%
Given the number of runs, I would have expected several legendary rings. Is it possible the legendary drop table is not functioning, or that its drops are being overridden by epics?
(I used DPYes Cheat Teleport, so only Orissia and Sethris spawned.)
Not sure what you are calculating there, but they didn’t get 50 rings. They got 33 epic rings in 50 runs. Which is still in the realm of possibilites, it’s just a little odd.
Is it just bad luck?
I did get Legendary Magi Rings in a previous version, but I never had this many Epic ones back then.
The current drop pattern feels clearly different from before.
That could be a reason to remove the legendary versions. But I was under the impression this was gonna be a FoA feature. Either way, this possible change shouldn’t be in the current public build. Maybe it slipped in there accidentally.
Good point. I don’t know how and when the RNG is calculated, but if you teleport directly to the monster it might circumvent some calculations that are responsible for the drop, and it defaults to the epic rings.
As shown in the other posts, there might be a bug with these items. But to be sure you should test this without teleporting to the monsters.
Mages randomizing script runs when roguelike dungeon door opens, thats fact. But default not randomized mages is the same mages, except they level calculates as charlevel*1, not script formula. But I still doen’t see any obstacles to not drop legendary rings.
The roguelike script spawns different magi for Ultimate and non-Ultimate difficulty, perhaps the map-spawned (no script run from opening door) is always the non-Ultimate variant with a different drop table?
e.g., records/creatures/enemies/boss&quest/eldritcharmor_roguelikemagi_01.dbr
vs. records/creatures/enemies/boss&quest/eldritcharmor_roguelikemagi_01U.dbr
This! I checked previous version script, and now unpacked new one. Now with 1.2.1.6 ultimate mages have separate version. Need also unpack database to confirm different loottables.