And I’ll test it and send my feedback to the devs in the playtester section of the forum. I’ve almost got a character for every set now.
Flame Keeper can use better +skill allocation and some %resistances shift.
Corruptor need some survivability boost either in form of extra armor or %phyz resist. Most notable - shoulders.
I’d add OA on them too
but then just make it legendary i think:rolleyes:
I think a lot of the Mythical Blue sets could use some work. Many are tier 94 but sit idle due to much better purple choices.
I can’t see much point in these blue sets being around presently. I know lore-wise the purple sets are super-magic…but that is mostly an arbitrary game classification.
Octavius set could do with a skill mod for Word of Pain, giving it some phys resistance shred. As it is now the set works better for Witchblades and DKs than for Tactcians.
Valdun’s Betrayal could do with some buffs as well. More attack speed is higly desirable. Right now only the rifle has a marginal 8% AS. More could be added as a 4pc bonus, as well as more AS to the rifle itself. That way there is more incentive to use the full set. Another thing to consider is adding flat RR to the rifle or one of the granted WPS. Melee pierce nightblades have that on a Ring of Steel mod from the Mythical Grasp of Unchained Might and so they are not forced to take Manticore for that.
Edit: You were talking the other day about Stun Jacks and it’s shortcomings, maybe add a mod on the Light’s Guardian set to reduce the spread and increase the range of the skill.
Weak because the items are underwhelming:
Venomblade
Barrelsmith
Dawnbreaker
Sacred Balance
Weak because associated skills are underwhelming right now:
Dreeg (perhaps items are a bit poor as well)
Black Flame (AAR part obviously, FoI is decent)
Deathguard set needs work.
Nex and ortus.
Ulzuin set.
On that note, I feel like the dagallon pistols should be swapped out with another weapon and an offhand which better buffs mortar trap.
The pistols should be made a set unto themselves. P.S. I think piercing should only occur if both guns are used in conjunction. And even then, maybe making them have a 75% to pierce.
No. Octavius set is one of the best sets there is. It’s fine the way it is IMO.
Also, Octavius is getting Oathkeeper support in FG. Shit’s getting buffed in terms of classes that can use it.
Octavius is one of my fav but inquis incentive is non existant almost.
only slightly on BH pierce conversion which BK has but DG does not. Otherwise it still rocks atm
Has anyone made anything decent with Allagast? I’ve tried and tried, and while pretty fun it’s ultimately disappointing performance wise. Tried aether only, lightening only, and combo of both and it’s just not that great
I know what you mean. I did and it’s nice but needs a bit of tuning to make TSS more potent with it. I’m thinking crate is aware since it’s not a super popular set atm
I think the daggers should have more AS
well i have almost 200% AS with battlecry on
Bloodrager, it’s made of paper currently.
What class/build do you use Bloodrager on? I mean 2h is a bit squishy, but s&b has shield and is already very tanky even without menhir’s bulwark. It’s not phys s&b tanky but bleed soldier has a good amount of lifesteal through seal of blades/mark of consumption to compensate.
+1 TSS on scepetre and +1 on amy and its super-duper good =)
Octavius is one of my fav but inquis incentive is non existant almost.
Inquis has more spread for gear bonuses than most. This incentive would just provide a more powerful inquis gear choice, which is not needed in any way at current mastery power levels.