I don’t have a problem telling red, green and yellow apart in real life, but I’m having trouble telling the difference between the yellow magic and green rare items in game. The ‘Deuteranopia’ color blindness option fixes that, but it makes the health bar go a funky shade of purple instead of the red it is by default, as well as messing up a lot of the texture colors.
If it was just possible to make rare items be a darker shade of green, that would be great. Or just have the option for color blindness settings to be applied to items only. Thanks!