Life steel on dual wield attacks

take rektos’s stormrend build for example Trickster, Level 100 (GD 1.1.9.1) - Grim Dawn Build Calculator.
say i replace one of the seal’s of might with a seal of blade. now one weapon has a higher adcth than the other. how will this work?
primal strike has flat damage+ weapon damage from both weapons. so will the attack leach 14%,9% or a mix of the two somehow?

when you hit with wpn 1, you leech 9+5 adcth.
when you hit with wpn 2, you leech with 5 adcth.
If your attack uses both wpns, you leech (i assume) 14 + 5 adcth.

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even if we suppose that’s the case, what happens with the flat damage of the skill?(primal strike in this case).

klasperstanze just told you what happens, his explanation is irrelevant to dmg itself as it just pertains to the leech (tho i think he got his leech values mixed up)
any flat dmg of the skill would then confer that leech amount into healing amount
leech = % healed of dmg dealt
so you take the total dmg dealt of your attack, primal strike, weapon dmg and including its native flat, divide it out by your %lifesteal, and that’s your heal amount - the game will show you your dmg for your skill
if you have 5k dmg on primal strike, this includes its native flats, so if you have 9% lifesteal that’s 450 healed
flat dmg is still just dmg, so it still just bumps up your final total dmg hit value, which is what decides your final healed amount from your lifesteal

i know how life steal works in general, the problem is that in this specific case, a skill hits that has flat and weapon damage hits with weapons that have to different leach percentages. and so you cant just multiply the flat damage by the leach percentages, since there are two different ones.

you can?
again, the individual dmg is irrelevant, what matters is the total dmg
the hands determine the amount of lifesteal % applied, to the total dmg, not the individual dmg
so when you hit with both hands you get x+y lifesteal % applied, to the total dmg of the skill, you’re not getting Y lifesteal only from the dmg the left hand inflicted itself

again, I’m not talking about the damage, rather the life steal. you have 9% on one weapon, and 14% on the other. thus you cant just multiply the non weapon damage part of primal strike with the life-steal, because there is no determined value. that’s why I’m trying to figure out how life steel would work in this instance.

again, you can
that’s what both klasperstanze and i have been saying
when you hit with a right hand attack, you get the lifesteal native on that hand, ex seal of blades
if you hit with left hand, you don’t get the lifesteal from that right hand component, because that lifesteal is not global and is hand specific, but you still get global
when you hit with both hands, you get your global lifesteal “as usual”, and the native lifesteal for that hand, “at the same time”
so if primal strike is hitting with both hands, yes you can very much simply just say x+y lifesteal * total dmg done
if you’re not hitting with both hands, but alternating, like cadence, then you can still just say lifesteal*dmg, you just do it “per hand”, so it’s x lifesteal * total dmg for an attack, and subsequently y lifesteal * total dmg for the other attack, with an even weight for the amount of individual left hand or right hand attacks made
and if it’s like EoR, skills that don’t actually scale normal on dual wield, you don’t get globals applied to each hand, because you’re not actually striking with both hands