List of building grids and radiuses that affect Shelters

For all of you, who like to build upfront the roads or just like to plan ahead.

The buildings can be found in-game from left to right according to the below list in the menus.

Radiuses affect the Shelters ( the closer the better/worse ) outside of the radius they’re not affected at all.

Plus = positive effect
Minus = negative effect

Radius meaning, how many grids away it starts affecting the Shelters.

Please let me know if you see any mistakes, will update the list.

Have fun!

Amenities & Services

Town Hall: 6x6
Market: 4x4 (Radius 10)+
Graveyard: Expandable (1x1 minimum)

Healer’s house: 3x3 (Radius 13)+
Trading Post: 4x5
School: 3x4 (Radius 12-13)+
Pub: 2x3 (Radius 11-12)+
Rat Catcher: 2x2

Theather: 5x5 (Radius 36)+

Housing:

Shelter: 3x3
Temporary Shelter: 3x3

Storage:

Stockyard: 4x4
Storehouse: 3x4
Root Cellar: 2x3
Storage Cart: 1x ( movable )

Wagon Shop: 3x3
Granary: 2x2
Cooper: 3x3
Vault: 3x4

Food Production:

Hunter’s Cabin: 2x3
Forager Shack: 2x3
Fishing Shack: 2x3
Crop Field: Expandable (5x5 minimum)
Smokehouse: 2x2 (Radius 6)-

Windmill: 3x3 (Radius 7)-
Bakery: 2x3 (Radius 12-13)+
Barn: 4x6 (Radius 4-6)-
Arborist Building: 2x4

Apothecary Shop: 2x3
Cheesemaker: 3x3
Preservist Building: 3x3

Resources:

Well: 2x2
Firewood Splitter: 2x3 (Radius 3-4)-
Saw Pit: 3x4 (Radius 9-10)-
Tannery: 3x3 (Radius 12)-
Cobbler Shop: 2x3
Fletcher Building: 2x3
Basket Shop: 2x3
Compost Yard: 4x4 (Radius 10)-

Work Camp: 3x3 (Radius 7)-
Clay Pit: 3x3 → Not verified
Iron Mine: 2x2 → Not verified
Gold Mine: 2x2 → Not verified
Coal Mine: 2x2 → Not verified
Sand Pit: 3x3
Apiary: 1x1
Potter Building: 3x4
Weaver Building: 3x4
Candle Shop: 2x3
Soap Shop: 3x4 (Radius 5-6)-
Charcoal Kiln: 3x4 (Radius 9)-
Armory: 3x4

Furniture Workshop: 3x5
Brewery: 4x4
Foundry: 3x4 (Radius 6-7)-
Blacksmith Forge: 3x4 (Radius 6-7)-
Brickyard: 4x5 (Radius 3-4)-
Glassmaker: 3x4 (Radius 8-9)-

Defenses:

Barracks: 4x6
Lookout Tower: 1x1

Walls and Roads

Everything 1x1

Decoration:

Trees & Shrubs: 1x1
Small Garden: 1x1 (Radius 4)+
Medium Garden: 4x4 (Radius 5)+
Garden Trail: 1x3 (Radius 5)+
Small Plaza: 1x1 (Radius 3)+
Shrine: 1x1 (Radius 10)+

Medium Plaza: 2x2 (Radius 4)+
Small Park: 3x3 (Radius 10)+
Large Park: 5x5 (Radius 20)+

Small Statue: 1x1 (Radius 11)+
Medium Statue: 2x3 (Radius 13)+
Large Statue: 3x4 (Radius 15)+

9 Likes

Isn’t the radius of the first level of the market 10 tiles?
Either because of the slope or else it being asymmetrical, my market had a smaller tile range in one direction… or is the aura not measured from all the edges of the building?

Either way, thank you for your work!

1 Like

Yeah mine’s 10 tiles around. Not sure why here it’s said 8.

Hello Nimrond,

Thank you for your reply. Corrected this, indeed it’s 10.

1 Like

This is very useful, thanks! I’ve bookmarked it.

Appears to be radius 10 and -20 to max desirability when placed on top of the mine.

Work camp appears to be radius 7 and -5.

Maybe it’s a bug but I have placed mines and pits with no desirability malus whatsoever. Not sure what’s up?