Hello, i am trying to edit one mod for personal gameplay, and i already contacted author with this question but anyone might be able to help here, i was trying to remove from the mod edited drop rates and modified items.
what i did :
deleted from the mod folders
Items
Interactive/Devotionloot
but i still feel like i am getting too many blues from normal regular mobs, are those drop rates specific for each creature file? if so, which row is affectind the loot and quality of droped items in such files, or are there even other fiels that modify the base drop rate from regular mobs?
i mostly want remove any increased chance on blues and legendaries, so if anyone experienced could point me in right direction it would be awesome, all i want is to keep modified creatures from the mod yet have vanilla droprates, thanx in advance
to answer myself, found the referencing rows in specific creature files, so theres just one thing left in my question, in order to avoid manual reediting of all files, can i simply delete all the rows with ChanceToEquip from the creature files? i mean, would the game still properly load default values, even if i delete these rows in total from the modded file?
No you’d have to delete the creatures, not the equip chances. Deleting the equip chances removes the chance for all items to drop unless the enemy has a loot orb or a chest.