Make more pot modifiers exclusives for balance

I feel the current situation with pot modifiers kinda reminds me of the old days of stacking various 15min potions.
Solution to that was to limit number of consumables that could be active, and I think we need the same approach with the health and energy pot modifiers by expanding the exclusive 1 only active group.
As a quick example I see the following should be 1 only exclusives on top of the existing:

  • Amplicorum TDM
  • Sanginis TDM
  • Terrobullum armor and shield block
  • Geliodis, make this 7secs but exclusive

By doing this it provides some balance and flexibility when adding new and interesting modifiers in future.
This is assuming TDM pots are here to stay, but maybe this idea can be tweaked in a way to be more nuanced and interesting with some balance.

Edit:
Removed Revurrum as it is an exclusive but it compounds the above and itself also makes them feel like potion stacking of old.
Added an enhanced Geliodis

Separately it would be nice if there was an energy leech option modifier, or add this to Draculus and maybe make it an exclusive.

if the modifiers are balanced then we don’t need these extra complications

Was the limitation of potions into 1 active Elixir and 1 active Oil a complication we could not deal with?
Additionally the fact these stack and can be combined with 50% vial and/or a Reverrum further compound the various incredible stacking/combo potential

The change fits and aligns with what was done with potions (pre elixir/oil) where we all used to stack as many of the good ones as possible.