Master of Death may need a bit of bonus chaos damage for pet

Following multiple balance nerfs in testing, a bit of extra chaos damage could help this build feel better to play
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Now, I don’t play pets, so bear with me.

But why exactly would a Necromancer want chaos damage on Master of Death?

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You may not have noticed that the title is about adding a bonus to the chaos damage for pets.
Because curses increase the reduction of chaos resistance, Cabalist can play chaos damage pets build.

I did see that. However, nothing in a Necromancer suggests Chaos damage. Now, if you had mentioned Aether damage or maybe Cold, then perhaps. Acid / Poison and Vitality are all ‘in house’ damage types.

Hence, why exactly Chaos?

Because there are already a lot of pets items that deal chaos damage now.

Then I’d sooner argue for improving the Occultist side of it, where Chaos does fit. This is just making a non-thematic change for the sake of buffing a build that (far as I know) does not particularly need to be buffed.

It might also cause unintended double dipping via Chaos Damage converted to …, such as Stormbringer of Malmouth or Draccaris

I feel like Occultist should have always had a pet exclusive skill. 99% of the time there is no real decision to be made whether to pick master of death or primal bond.

So with chaos devs should add there % ele dmg too just bcs it’s on vulnerability? No? Why? A bit weird logic

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