Max Number of Skills in a Mastery?

Is it for some reason 32?

Added a new transmuter into the Soldier mastery today, got it all working in the ui and classtree and everything…but in so doing, Fighting Spirit disappeared from the mastery! That didn’t make any sense at all, except for the fact that Fighting Spirit was at the very bottom of the Soldier’s _classtree dbr file, now at skill slot 33.

I checked a lot of things, then, before finally deciding to swap Fighting Spirit and Overguard, which had been at skill slot 32. Sure enough…

But hey, Fighting Spirit came back, so there’s that at least.

My first thought would have been that you created a new folder and linked a skill from there since the game doesn’t like that for no reason but this…lol.

Usually there should be 35 slots as shown in the file but maybe they changed it (?)

Negative.

Yeah that was what I figured but it doesn’t seem as though anything higher than slot 32 is accepted. I’m curious as to whether this is some value specific to each mastery or a global value somewhere.

Probably a global one tucked away in some far-off corner of inaccessibility. :stuck_out_tongue:

It’s not changed, according to Ceno it just removed one of his skills once he put #33.

I have a hunch…

Edit: Hunch confirmed.

Goddam, I hate this engine.

Problem was I didn’t stick a ‘0’ in the skillLevel field for slot 33. AAAAAAAHHHHHHHHHHHHHH