Well, whether it was known about before or not, the apparent continuing confusion over how elemental conversion behaves exactly should still make a(nother) clarification of the facts helpful to at least some part of this community, right?
Spreading tidbits of (mechanics-related) info out in separate small threads like this one seems kind of unhelpful, though.
Maybe we should just submit stuff like this to info collections like @malawiglenn’s guide on game mechanics, as kind of a comprehensive complement to the game guide? Because that one feels really helpful not just for beginners but for anyone uncertain about some of the trickier mechanics questions (at least that’s what it did for me a few times)
That is, if malawiglenn would be ok with this.
Was it really known, though? I still remain unknowing of any hard evidence supporting this statement, whilst there appears to be plenty of the same when it comes to the ‘%ele conversion applies first’-theory (regardless of who might or might not have put it all out there first)
In any case, you really helped me up my testing game yesterday, so please don’t apologise for that!
^Used to be on the old forum. I remember fluff directing me to it back when I first started crafting. Admittedly, I could be misremembering what I read.
That one just showed us that ele>X & single ele>X conversion have to happen at different points in the conversion order, but not which order that is exactly, right?
Unless I’m missing sth.
Edit: man, we really need that updated mechanics stuff compilation…
Sure, but it’s also rather clear that it’s based on his assumption. Then all the other less intelligent primates (e.g. like me) went on to spread this like the gospel.
Kinda like an internet game of telephone. Nice to finally ascertain that single elemental damage types take priority in the conversion sequence though.
Well. What can you say for next example:
Orb of C’hthon buff converts ele to chaos and Warpfire converts cold to fire. OFF (My favorite test skill) Cold damage totally converts to chaos that means ele have priority over cold.
On the other hand, Oathkeeper Path of the Three converts fire to acid, and firestrike split fire conversion between acid and chaos, that means fire have priority over ele.
There are many other examples where order of gaining conversion (order of item equiping in particular) influence final damage.
I believe it was me a hammyhamster unless you have more ancient history in mind. It was around 1.0.6.0. Back then the order depended on the order of equipping gear.
Interesting. So if I’m understanding you correctly, there is no fixed sequence in the order of conversion when it comes to single elemental damage conversion and elemental damage conversion?
As for the blood orb/warpfire test…IIRC, warpfire SHOULD take precedence over blood orb. you should be getting 50% fire, and 50% chaos.
^Can someone smarter than me confirm this? Because if I’m right, it’s definitely a bug.
Can you maybe post a screenshot of your OFF tooltip dmg breakdown with warpfire & blood orb?
I did try the gear equipment order thing with my vit oppressor btw.; the conversion didn’t change for me regardless of how I did it, at least on that build…
Maybe you need to have over 100% conversion just from gear to see different results or sth. (mine only got there with Pot3)?