Melee Vitality/Bleed Concept on Blood Knight and Various other items like Ravager's Bite, Crimson Spike, Bloodrender etc.[Feedback]

Very good feedback and ideas! :+1: :+1:

Just to add to the idea of Bleeding/Vitality gloves is there should definitely be a target # mod to Cadence as well as the 100% Physical to Vitality Damage.

And I think both Ravager’s Bite and BK set could add Bleeding Damage to Bone Harvest.

Also I mentioned in a couple threads about this change to help Necro bleeding:

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