Merging?

I know. Lots of posts about it, but it seems like no one gives a reasonable explanation on how it really works or if it could ever work. Modding in that game didn’t turn out to be as good as I hope it would

Still, there are some fantastic mods I really enjoy and it drives me nuts that I somehow can’t use them together properly.

So, can someone EXPLAIN how I merge for example:

Demon Hunter Mastery with Increased Champion Spawns Mod?

I download both mods, and what do I have to do than?
Im not a native english speaker and the only thing I ever worked on was a Mod for Starbound which was really easy compared to using the Asset Manager.

If you know how the Manager works, of course it is easy. So keep in mind that not anyone understands that high knowledgeable modding tongue.

Would love to see some help.
Thanks

I just dled v1.1 of the Diablo III mod and there are sources inside. Checking out the other mod (Increased Champion Spawns Mod (ICSM)), I see there are also sources in the download (but I fear this mod is not up to date).

In any case, you need to open AM (AssetManager) and make a new empty mod.

This will give you 3 folders, database, source and assets. D3 mod has all 3 of those in the download (as well as resources, which is basically a compiled version of the source/assets) and ICSM only has database and resources (meaning there are no source/assets to worry about).

Then, quit AM and use Windows to combine the database folder from ICSM and then the database/source/assets from d3 mod with the new empty folders from your blank mod. There are likely to be zero conflicts (same file, both mods). Any files ending in .arz or .arc are not source files and not needed/wanted, they will be created by AM when you build.

Then back in AM, you can now build the mod. I always do this in 3 steps.

  1. In Windows, delete the database/resources folder where the mod will be built (clean the target location basically).
  2. In AM Assets tab, right-click the assets folder and choose to rebuild assets
  3. Then use the build options from the AM Build menu

Still can’t get it to work, because I dont understand most of it.

“Use” Windows to combine the Database and the other stuff from the Demon Hunter Mastery (using the first version, not the Diablo 3 Class Mod, only the Demon Hunter Mastery) - So you mean copy all the stuff in one folder and overwrite it? I copied that stuff in the folder that I created with the Asset Manager.

Than I open the Asset Manager and go to “Build” and press “Build” it shows me like 420 Errors and wants to delete everything?

PS: The Demon Hunter Mastery has no “assets” Folder

I’ll try to make a better guide for this task when I get home from work, I’m not a modder but I have a few merged mods I use for my personal use.

If you have not already learned how to set your paths (Working and build, etc), then you need to find the basic guide for that.

Open AM

Menu->Mod->New

(I called it d3champs)

Quit AM

Browse with a Windows folder thing (wtf is it called?) to your equivalent location: C:\Users\jiaco\Documents\My Games\Grim Dawn\Working\mods\d3champs

And in other Windows explorer open:
C:\Users\jiaco\Desktop\increasedchampionspawns\increasedchampionspawns
And in a third:
C:\Users\jiaco\Desktop(MOD) Diablo_III 1.1\Diablo_III

(of course paths will be different on your system)

From ICSM copy the database folder, merging it with the one you already have. From the d3 folder, merge each of the 3 folders : assets, database, source.

Now your mod has both the sources from the two mods in it, it will also have some arz files, so delete those.

If you got all the paths right, AM should be able to build it without errors.

Here is the source:
https://mega.nz/#!VYohyKLB!wa14qtOdQyNUxw9UGak90Ow3EhXoUNopQ_QhD4Xc07I
Here is the mod built:
https://mega.nz/#!JFZT3aQR!1VIJvJS8WUOcxENwA7sUykL1UEwPVkkaIQ-FWynNnj4

I did not test in game, but it seemed to build fine. Sadly, it is faster to make the mod than to explain how to do it.

As I said, I am using the first version, so no assets folder and no source.

I still get the error: “Couldn’t load template for record: records/ui/skills/skills_mastertable.dbr (database/templates/ingameui/skillswindow.tpl)”

And 423 other ones. That is the only issue I have

That would be a sticky.

It sounds like you did not extract the game files in AM. The templates should extract at the end of that process. This is detailed in the main pdf modding guide provided by the devs.

Seems like I finally managed to get it working. Thanks for all the help.
Now I know the basics and can work certain stuff out myself

Is there still no mod manager or simple means of merging mods for this game?

Played the base game so much its kinda stale for me at this point, so I really need mods to play at this point :frowning:

Have you looked at any of the pre-arranged compilation mods?

I feel quite dumb, but I still can’t figure out how to merge mods.

I’m trying to merge Grimmest, Good-looking-mod and Stasher into one mod. If someone would be kind enough to walk me through it (or even do the merge ;)) I would be extremely happy.

I’m an active modder for ARK and the mod system for that game is just amazing compared to what we have here.

I am on the same boat, I can make simple mods in skyrim via the creation kit. I have a 400+ mod modlist that I have merged using simple tools people have provided for that game. I have made and merged mods in torchlight 2 using their provided tool. But the assest manager for this game is just beyond me. It immediately throws errors for me when I launch it aswell which makes me nervous and turns me off from even attempting to learn to use it.

Look one page back and Jiaco has outlined what needs to be done. Granted its not for what you specifically want, but the steps are the same.

If Stasher does not provide the source files, then you can’t merge the two mods.

Gosh, I feel even dumber now. It would appear that I had just forgotten to extract the game files before I started trying to merge mods.

We’ll see how it goes, but at least I think I should be able to work with the files now :3 Thanks to jiaco for the tutorial.