Minor awkward request : Can every summon has character cast animation like when summoning Skeletons? It looks weird and inconsistent

Im talking about the Player cast animation when you’re summoning Skeletons, not the skeleton raising vfx. Can this be applied to ALL pets, including ones from relics etc. I know this may technically “slow” you down slightly, but i think it looks really awkward that most of the pets just appear instantly while you’re doing this cool animation when raising Skeletons or like Guardians.

If every summon becomes invincible like Guardians, I am perfectly fine with this, otherwise I rather have cast animations removed from all pets so that precious time is not wasted on it.

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