Well, since the game’s been in development for around 4 years now, I’d hazard a guess and say no.
As to the question someone asked about the “new project” - well, part of why we haven’t shown much of it is due to team size restraints. When you announce / begin to show a game, you want to have some marketing art, a website or whatever set up so people interested can start following the game after that initial buzz… We have none of that yet. So far it’s just seemed too painful try to take someone off development to put in the time for that peripheral stuff - yet, until we do that, it doesn’t really make sense to announce / show the game.
We do need to get to it pretty soon though as it’s nigh time we announced it.
In terms of early community involvement / showing development, there is also some hesitation since, now that we’re more known as a company and more eyes are watching, there is some fear that if we show early, really rough-looking stuff like we did in the past, the wider audience may not get it. Early on with GD, it was a pretty small group of mostly TQ fans, so I think people were more accepting of where things were at, although we did get shit on to an increasing degree as word got out, until after the KS, when the current artists managed to redo a lot of the cruder early art.
I consider Rhis something of a partner in spirit but if you mean legally speaking, then yes, I’m the “sole big cheese”. I’ve avoided giving out actual ownership shares because there are various legal and tax implications and I like simplicity of it. Other long-time team members are a bigger part of the company than just being employees as well. So far though, I’m stuck handling all the operational type stuff, much to my chagrin. At the same time, I’ve worked at other studios that ended up in pa…
Bear in mind that the GM’s were Zantai’s idea when he first joined Crate back in 2012. Though Medierra had been posting info/screenshots occasionally they weren’t on a regular time schedule; just when he thought he had something interesting to show/tell us about. And Zantai never expected to end up writing 176 of them.