Hi Crate team,
I noticed a couple of tracking inconsistencies in the build menus and statistics regarding decorations and infrastructure:
1. Missing Built-Count for Decorations
Normally, building icons indicate how many structures of that type have been placed in the settlement. However, Decoration items do not show built counts at all .
- The Problem: It makes it difficult to keep track of settlement aesthetics, know which decorative assets are already placed, or ensure variety across different quarters of the town.
- Suggestion: Please enable the built-count indicator for all Decoration objects, just like standard functional buildings.
2. Road Counts Displaying as “0” & Metric Proposal (Using Fixed Segment Length)
Currently, both Dirt Roads and Paved Roads display a built count of 0 in the UI/statistics.
- The Problem: Showing
0for an extensively paved road network looks broken/untracked in the UI. - QoL Suggestion: Since a road tile/segment has a fixed length of 100m in-game, the game engine could easily multiply built segments by 100m to display total distance in meters or kilometers (e.g., “24.3 km of roads built” ).
Replacing the meaningless 0with a precise total distance metric would be a really satisfying stat for long-running towns!


