[Mod]Darkest Dawn Reborn

Mod is updated to v0.3!
Please, remove previous DarkestDawn folder before updating.
Download at MEGA.nz

Changelog v0.3:
Game:
-Tendo the Replica Smith: no longer can be spawned (and item to spawn him was removed), now takes a spot of Oxley NPC from Devil’s Crossing (the one who stands near Emissary/Barnabas).
-Removed Tonic of Reshaping from DC vendor (forgot to remove it in previous versions, oops).
-Adjusted button size on class selection window.
-Greatly simplified relic crafting, now it’s way easier to get the needed completion skill bonuses.

Items:
-Replica Bloodsworn Repeater: reduced Devil Mind duration bonus to 1s, cooldown to -0.5s.
-Replica Bloodsworn Codex: removed duration bonus to Summon Living Horror.
-Replica Fleshwarped Codex: removed duration bonus to Summon Living Horror.
-Replica Groble Stone Effigy: increased skill bonuses to +3.
-Replica Groble Toxic Effigy: increased skill bonuses to +3.
-Replica Grundleplith’s Tail: added Fighting Spirit skill bonus and skill modifier.
-Replica Pulsing Shard: added %vitality damage to item.
-Replica Spectral Bludgeon: reclassified as a scepter, base values updated accordingly.
-Replica Ugdenbog Flamestrife: added %chaos damage to item.
-Replica Kymon’s Badge: removed fumble/impaired aim, added -8% ele RR.
-Replica Vilgazor’s Heart: added Pneumatic Burst skillmodifier.
-Replica Lagoth’Ak’s Voidbinding: Added Aegis of Menhir skillmodifier.
-Replica Rag’Nadar’s Maw: added Thermite Mines skillmodifier.
-Replica Packla Skins: added Savagery skillmodifier.
-Replica Ugdenbog Sparkthrower: added Primal Strike skillmodifier
-Replica Rutnick’s Blaster: added Righteous Fervor skillmodifier.
-Replica Lucius Blade-Arm: added Word of Renewal skillmodifier.
-Replica Death-Watcher Pendant: added Mogdrogen’s Pact skillmodifier.
-Replica Martin’s Crest: added Thermite Mines skillmodifier.
-Replica Colossal Defender: added War Cry skillmodifier.
-Replica Ugdenbog Venom Launcher: added Ranged Expertise skillmodifier.
-Replica Gulgazor’s heart: added Horn of Gandarr skillmodifier.
-Replica Wradlith’s Bulwark: added Iskandra’s Elemental Exchange skillmodifier.
-Bonechill: reduced required level to 60.
-Phantasm: reduced required level to 60.

Illusionist:
-Updated mastery training bar/button textures, changed background color when progressing through skill tiers to more aligning with mastery.
-Gyrus Sphere of Repulsion: updated visual fx and skill icon, removed flat electrocute damage and energy absorb, slightly reduced stun retaliation, adjusted dmg absorb to be lower on early ranks and ramp up higher on ultimate ranks.
-Amygdala’s Cut: updated skill icon.
-Edge of Sanity: updated visual fx, reduced max orbiting skulls to 5, slightly increased their flight speed.
-Striat Mindblast: updated skill icon and visuals (less blinding colors now), renamed to Striat’s Vortex and removed projectile throw, now creates swirling vortex at a targeted location, duration reduced to 3s at all ranks, tick rate and damage are slightly increased to compensate loss of duration, radius is also reduced to 6.5m.
-Essence of Madness: renamed to Unbounded Storm, removed additional projectiles, increased total damage modifier to 175%, duration to 3s, added +1.5m radius and 1.5s knockdown.
-Time Stop: updated skill icon, removed fumble/impaired aim.
-Downfall: updated skill icon.
-Summon Living Horror: updated skill icon and visuals, now is a permanent pet, removed -%total speed, added fumble/impaired aim scaling.
-Wrath of the Aether: updated visuals of transmuted pet.
-Burning Horrors: updated skill icon, reduced -%RR values.
-Retaliating Echoes: transmuted version of this skill template has been changed.
-Devil Mind: now activates at 75% health, reduced cooldown and duration to 6s, reduced damage multiplier scaling with ranks to 12% on 10/10 and 22% on ultimate rank.
-Enrage: updated visuals and sound fx, spell spreads faster now, duration also scales with level, energy cost lowered, added taunt and -%taunt RR, removed confusion.
-Hysteria: slightly increased -%OA scaling.
-Void Affinity: added energy reserve.
-Vanish: added energy reserve.
-Growing Shadows: added energy reserve.
-Touch of the Void: redesigned, now converts a portion of physical damage to chaos and adds small speed bonus.
-Mind over Matter: reduced duration to +3s (should be less punishing for healing purposes).
-Decellerate: renamed to Decelerate, changed -%movespeed to -%total speed with less value.
-Veil of Darkness: radius, target amount and tick rate now scales with ranks, energy cost greatly increased, stun now only applies at 20% chance across all ranks.
-Aether Corruption: updated description, removed target amount and radius bonuses, lowered duration bonus to 2s and total damage multiplier to -10%.
-Troubled Dreams: adjusted scaling of %RR, increased energy cost scaling.
-Dream Eater: added duration scaling, increased energy cost scaling.
-Amygdala’s Sight: reduced CDR scaling to be in line with vanilla exclusives.
-Illusion Daggers: adjusted explosion colors.

Reanimator:
-Updated mastery training bar/button textures, changed background color when progressing through skill tiers to more aligning with mastery.
-Reaper’s Touch: updated skill icon.
-Reaper’s Claim: renamed to Frostbite and updated skill icon.
-Reaper’s Call: renamed to Brittle and updated skill icon.
-Summon Restless Wraith: updated skill icon.
–Vampiric Curse: increased vitality decay damage, dot duration reduced to 1s, bleeding damage is slightly increased and moved to Vampiric Blast, -%life leech RR scaling increased with ranks.
-Vampiric Feast: updated skill icon. Removed flat bleeding damage, increased flat vitality scaling, added bonus aoe scaling with ranks, starting with +2m on 12/12, up to +3m on ultimate rank.
-Chilling Strikes: updated skill icon.
-Lord of Bones: updated skill icon and visual fx.
-Desecrated Ground: updated skill icon, reduced skill duration to 5s, increased flat RR duration to 3s.
-Atonement: updated skill icon.
-Blood Ritual: updated sound fx, slightly increased healing at early ranks, increased energy cost.
-Flesh to Power: increased energy cost.
-Ritual of Flesh: reworked, now restores slightly more health and decreases skill cooldown, requires a shield or caster off-hand to work.
-Boiling Blood: reduced -CD scaling with ranks to -2s on 10/10, up to -3s on ultimate rank.
-Exoskeletal Armor: updated sound fx, slightly increased health regen values on higher ranks, added energy reserve.
-Bizzare Shell: added energy reserve.
-Circle of Protection: bonuses reworked, now it grants %damage absorb, flat health regen, phys resistance and +%healing effects, energy cost increased.
–Repulsion: changed skill template, the damage still can be stacked when applying multiple Circles of Protection.
-Corrosion Wave: updated visuals and sound fx.
-Flesh Rot: updated visuals and sound fx.
-Synergetic Link: removed energy leech, reduced total damage multiplier to -15%.
-Malkadarr’s Teeth: removed damage multiplier.