[MOD] Diablo 3 Classes: Patch 5.1 Released

Well, I have several questions.

Questions

Are you planning class-specific weapon? I think as original blood knight uses 1-h spear + offhand, it could be 1-h version of spear-like weapons (implemented as 1h sword) similar to crusader’s weapon but with 10000 spirit requirements + apropriated off-hand only passive skill for removing requirements.

Are you need help with import Diablo Immortal assets?

I thought about the polearms thing, but let’s leave it just as a normal two-hander class (most of his animations work better with 2h anyway). I’m not planning too much unique items for now, no slots available.

The only asset I’d try after FoA is Abomination, just this one.

@Grimer

Thank you continuing this mod as long as you have, its fuckin great.

2 Likes

Woof woof!!!

Yhank u for keeping this mod for as long as u have! And hope u gone keep it up for long time Peace

1 Like

Some of the new legendaries coming on Patch 4.9:

3 Likes

Why can’t any 2-handed weapon be turned into a 1-handed weapon, but only the one on the list?

Because they have to be added manually?

OK. Can I get a list of weapons and add a blacksmith to the list for reforging myself?

Hi is there a Lightweight Mod with just Diablo 3 Classes 4.8
version? I dont need anything else or can somebody tell me how to merge those 2 mods together? Thankss

Are there any builds for this mod ? Or monster drop database ?

Patch 4.9: Blood Knight Class - Trailer

2 Likes

There is no Diablo-specific monster database (drops for MI equipment that benefit Diablo skills are the same as the vanilla monsters), but I have made plenty of build incorporating Diablo 3 classes (though several of them might be combined with Grim Quest masteries or equipment so it’s not purely applicable to this mod)

Which type of builds are you looking for specifically?

Im doing it with Smash n Grab & D3 mod without a problem, very fast leveling. Non Lightweight combining is different, even the author does not want to make it now.

OK. Can I get a list of weapons and add a blacksmith to the list for reforging myself?

The Blood Knight arrives.

11 new items, a set, a cosmetic set, a legendary gem and of course, a new mastery. Bug fixes as always and a few balance changes as well.

Important: Make a backup of any Demon Hunter character you have before playing this new version. Some changes were made to DH files in preparation for the GD Berserker mastery, probably breaking all existing characters (DoM and Grimarillion included).

Patch 4.9 is available now. Click on the image to download it:

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Note: The mod now uses a custom file for animations. If you notice any missing animation/character freezing, please report on this thread.

Patch Notes 4.9

BUG FIXES

  • Fixed an issue where the low level versions of Basilisk Mark granted skillpoints to Frenzy instead of giving it to Fan of Knives.
  • Removed pet bonuses from Visage of Giyua, it was not intended.
  • Fixed an issue where the values for target’s defensive ability reduction from Kanai’s Cube: Tiklandian were the double of Tiklandian Spellblade values. Now it’s properly reduced by half.
  • Fixed an issue where Kanai’s Cube: Stormshield granted skill modifier for Condemn rather than Shield Bash as the Stormshield original item.
  • Removed some unnecessary text about Kanai’s Cube on the Pauldrons of the Skeleton King item description.
  • Fixed an issue where The Grandfather 2h sword had the Blade of the Warlord’s name and description.
  • Fixed an issue where the level 94 of the Scorpius Pummeler didn’t grant bonuses for Summon Gargantuan as its lower versions.
  • Fixed an issue where the Mythical Krysbin’s Sentence granted skill didn’t have higher stats for damage and slow.
  • Animation speed of some vanilla skills while dual wielding or using two-handed melee weapons updated following the latest patches standards.
  • Fixed an issue where you couldn’t summon Sacred Crate as a cosmetic pet.

GENERAL

  • All physical resistance granted by Diablo 3 skills were reduced at higher ranks following the new vanilla standards (except for Berserker Rage, which is a temporary buff, so it deserves higher values).

UI

  • Now all the square/circle borders are properly golden.

BLOOD KNIGHT

  • New two-handed melee oriented class with focus on chaos, vitality and bleeding damage.

BARBARIAN

  • Wrath of the Berserker: Dodge chance reduced from 30-50% to 30-40% at ultimate ranks.
  • Berserker Rage: Energy Cost removed.
  • Whirlwind: Weapon Damage slightly increased.

NECROMANCER

  • Commander of the Risen Dead: Health scaling increased.

LOOT

  • Added a new loottable for all legendary belts, rings, medals and necklaces that support Diablo classes. It may reduce the drop rate of set items, but it was necessary.

CRAFTING SYSTEM

  • In Geom, Blade of the Tribes and Defender of Westmarch are now craftable items. Their recipes require 25.000 iron bits, 25 Forgotten Souls and 1 Royal version of each gem.
  • Kanai’s Cube now also requires one Royal Sapphire along with the other 5 different royal gems.

AFFIXES

  • of the Solael’s Malice (Armor): Added +2 to Leaping Smash.
  • of the Solael’s Malice (1h/2h Weapons): Added +2/+4 to Rive.
  • of the Hungering Rifts: Added +2 to Whirling Strike.
  • of the Abyss (1h/2h Weapons): Added +2/+4 to Vicious Lift.
  • of the Cabal (1h/2h Weapons): Added +2/+4 to Shadow’s Edge.
  • Demonic (Armor): Added +2 to Siphon of Blood.
  • Demonic (1h/2h Weapons): Added +2/+4 to Ravage.
  • of the Void Harbinger: This suffix returns with +2 to Wave of Blood.

ITEM CHANGES

  • Sash of the Bloodlord: Added +1 to all skills in Blood Knight.
  • Cord of Deception: Added +2 to Siphon of Blood.
  • Nosferattis: Added +3 to Hemoplague.
  • Krysbin’s Sentence: Granted skill no longer reduces physical resistance of enemies. Cold/Vitality resistance reduction increased from -8% to -10%.

NEW ITEMS

  • Horns of the Hexed
  • Fernam’s Birthmantle
  • Chiropteran Chestguard
  • Rootvein Handguards
  • Nightflayer’s Chausses
  • Voidstrider’s Greaves
  • Swarmspeaker’s Amulet
  • Toothdrinker Crest
  • Reverent Hunter
  • Cruel Vendetta
  • Castellatia
  • Kanai’s Cube: Hexed
  • Kanai’s Cube: Rootvein
  • Kanai’s Cube: Swarmspeaker
  • Kanai’s Cube: Toothdrinker
  • Kanai’s Cube: Reverent
  • Kanai’s Cube: Vendetta
  • Kanai’s Cube: Castellatia
  • Echoing Shade (Legendary Gem)

SETS

  • Armor of the Crimson Realm: New 5-pieces set focused on Chaos and Vitality damage, exclusive for Blood Knight.
  • The Blood Knight: Now it’s called “The Crimson King” and has a different description.

MI ITEMS - BLOOD KNIGHT SKILLS

  • Death’s Whisper Hood
  • Gargoyle Visage
  • Packla’s Skins
  • Packla’s Visage
  • Naren Kur’s Blade
  • Bloodlord’s Blade
  • Wendigo’s Claw
  • Blugrug’s Plagued Edge
  • Servitor’s Corruptor
  • Grundleplith’s Tail
  • Bloodsworn Scepter
  • Chillblood Carcass
  • Obsidian Defender
  • Abaddoth’s Sermons
  • Pulsing Shard
  • Korvan Reaping Halberd
  • Obsidian War Cleaver
  • Rag’Nadar’s Maw
  • Bonebleach Halberd
  • Bloodbriar’s Thorn
  • Bolvar’s Pendant
  • Gaze of Ungoliax
  • Vilgazor’s Heart
  • Rylok’s Mark
  • Rylok’s Crest
  • Lagoth’Ak Bloodbinding
  • Lagoth’Ak Voidbinding
  • Basilisk Mark

MI ITEMS - ALL CLASSES

  • Vilgazor’s Heart: Added 15% weapon damage + 35% crit damage to Elemental Strike.
  • Chosen Visage: Added +3 to Zombie Dogs and a modifier that turns Zombie Dogs acid damage into fire (including Rabid Dogs modifier).
5 Likes

Amazing thanks so much

1 Like

now called D3 Immortal? ;D

Diablo 3-in-1

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@Grimer Looks lIke Chiropteran Chestguard bitmap a bit less than intended and overlaps on auto-sort.
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