Patch 5.1 released.
More bug fixes and a few item changes.
Click on the image to download it:
Patch Notes 5.1
BUG FIXES
- Fixed a ‘tag not found’ issue on the Taskmaster’s prefix.
- Fixed ‘tag not found’ issues for the cosmetic wings.
- Removed stats from wings medals, since they were supposed to serve as cosmetic only.
- Fixed some issues with class combo names related to Demon Hunter caused by the Patch 4.9 changes.
- Fix an issue where Chaos Hydra granted by the Adria’s Blood Sigil didn’t apply chaos resistance reduction to enemies at rank 12.
- Fixed an issue where the normal version of Stalgard’s Decimator granted burn/electrocute bonuses instead of internal trauma.
- Increased the cooldown of Death Seraph’s sigil from 3 to 5.
- Added Internal Trauma bonuses to Blade of the Tribes.
- Base damage of Maximus sword rebalanced.
- Removed not-intended base physical damage values from Crusader’s Empyrion’s Messenger.
- Now Crusader’s Fate of the Fell and Kanai’s Cube: Fate have flat fire damage as intended.
- Now Fleshwarped Frostspreader converts 15% Physical damage to Cold as intended.
- Fixed a bug where the normal version of The Gidbinn’s also had skill modifiers.
- Fixed an issue where the Kanai’s Cube: Arlyse didn’t have the proper stats and skill modifiers compared to the Halo of Arlyse.
- Fixed an issue where the Kanai’s Cube: Destiny didn’t have the proper skill modifier to Spectral Blade.
ITEM CHANGES:
- Fleshwarped Carbine: Now it has the Cluster Arrow modifier, formerly granted by Rutnick’s Blaster. Now it also changes the flight effect color for Cluster Arrow.
- Rutnick’s Blaster: Added +2 to Spray of Teeth. Added new modifier: 18% Weapon Damage + 100% Cold Damage converted to Aether + 50% chance to pass through enemies to Spray of Teeth.
Lord Greenstone’s Fan: Reworked as a sword. Bonuses to Fan of Knives moved to Eun-Jang-Do. Now it adds 12% Weapon Damage + 12% Crit Damage to Hungering Shot and allows it to work with 1h melee weapons.
Eun-Jang-Do: Now it grants bonuses to Fan of Knives, Frost Nova and Dashing Strike (mythical version only).
Patch Notes 5.0.1
- Fixed an issue with the animations of the Chthonian Dreadguard and Mystic Ally.
- Celestial Korvan Halberd turned into a 2h spear.
- Cluster Arrow now has a new trail vfx, which is changed by item skill modifiers.
- Warden’s Judgment: Skill points for Command Skeletons increased to 4.
- Scorpion Pummeler: Skill points for Summon Gargantuan increased to 4.
- Bloodsworn Codex: Skill points for Zombie Dogs increased to 4.
- Bound Wraith: Skill points for Skeletal Archer increased to 4.
- Fleshwarped Archive: Skillpoints for Command Golem increased to 4.
- Groble Stone Effigy: Weapon Damage to Arcane Orb increased from 26% to 36%.
- Added a new death VFX for Death Maiden and Death Seraph.
- Added 2h Spear support for gems and set skills that require melee weapons.
Patch Notes 5.0
BUG FIXES AND IMPROVEMENTS
- Fixed the lighting color for Leaping Smash’s fire version.
- Fixed an issue with the movement animations from male character while dual wielding ranged weapons.
- Updated stats of some Crusader weapons with vanilla recent changes.
- Now Rancor can be converted to a Crusader 1h weapon.
- Fixed an issue where Oculus Ring wasn’t dropping at all.
- Added support for spears to D3 skills that require melee weapons.
ENEMIES REMOVED:
- Corruption
- Fleshwarped Butcher
- Fleshwarped Troll
- Apparition
- Chthonian Leech
- Chthonian Hungerer
NEW ENEMY VARIANTS:
- Embergaze
- Fleshwarped Icecleaver
- Fleshwarped Frosteye
- Voidforge Groble Clan
- Dreadguards now have 3 different names: Chthonian Dreadguard (Cold), Chthonian Tyrant (Lightning), Chthonian Commander (Fire), each one wielding its own MI axe.
NEW ENEMIES:
- Death Maiden
- Death Seraph
- Succubus
SHRINES
- The ruined shrine from the Black Sepulcher no longer spawns on Elite and Ultimate.
- The desecrated shrine from Necropolis now is available on all difficulties.
- Some desecrated shrines no longer spawn a horde of enemies, but a boss from Diablo 3. They will be marked with a D3 icon over them or even exclusive icons like Malthael and Diablo will have. Be prepared before encountering them at early levels, they are balanced as act bosses.
DIABLO 3 BOSSES
- Their health was massively increased, some of them now have as much health as Loghorean and Korvaak, or even more (these changes weren’t applied to their Shattered Realm’s versions).
- Skills that can be dodged now deal much more damage than before or grants a defensive advantage for the boss after hitting the player.
- Life steal and CC effects were considerally reduced.
- These boss versions will have their own MIs to drop, but the ones from Shattered Realm still drop Hellfire Amulets.
- Their shrines will be available at all difficulties.
NEW MI ITEMS
- Fleshwarped Cudgel
- Embergaze’s Eye
- Fleshwarped Frostspreader
- Obsidian Reaver (Crusader’s version available)
- Obsidian Dreadcrusher
- Obsidian Flamecarver
- Death Seraph’s Scepter
- Death Maiden’s Scythe
- Voidforge Effigy
- Succubus’ Pendant
- Adria’s Blood Sigil
- Zoltun Kulle’s Scepter
- Leoric’s Signet
- Butcher’s Sickle
- Azmodan’s Blazing Essence
- Belial’s Gaze
- El’Druin
- Malthael’s Essence
- Crimson Soulstone
LOOT
- Drop chance for new MI items and affected vanilla MI items (e.g. Overseer’s Eye and Obsidian Cleaver) increased from 3% to 10%.
MI ITEM CHANGES
- Alkamos’ Warsword: Grim Scythe’s modifier moved to the new Death Maiden’s Scythe. Added a new modifier that grants 500 Health and 45 Cold damage to Bone Armor. Now it also adds 160 Frostburn damage over 2 seconds to Volcanic Stride and converts its damage to Cold.
- Skybreaker Circlet: Now it also adds 60 Lightning damage to Volcanic’s Stride and converts its damage to Lightning.
- Voldrak’s Crusher: Added +4 to Bombardment and a new modifier that grants 50% Crit Damage, 50 Physical Damage and 100% Fire damage converted to Physical to Bombardment. Now it can be converted to a Crusader’s 1h weapon.
ITEMS
- Defender of the Three: Now it also adds 12% RAtA to Volcanic Stride and converts its damage to Acid.
- Rotgheist Emblem: Now it also adds 6% Life Steal + 50 Vitality damage to Volcanic Stride and converts its damage to Vitality.
- Mythical Blood Sigil of Chthon: Now it also adds 80 chaos damage to Volcanic Stride and converts its damage to Chaos.
- The Three Hundredth Axe: Now it’s called Messerschmidt’s Reaver.
- Cam’s Rebuttal: Now it’s a 2h spear.
- Leoric’s Signet: Now it’s a MI item. Epic versions removed.
- Butcher’s Sickle: Now it’s a MI item. Legendary version removed.
AFFIXES
- Conduit of Divine Whispers - Aether Vire’s Might: Now it also adds 80 aether damage to Volcanic Stride and converts its damage to Aether.
COSMETIC
Available 5 new cosmetic wings at Haedrig blacksmith:
- Lilith’s Wings
- Inarius’ Wings
- Diablo Immortal’s Gigawhale Wings
- Diablo 3 Season 28’s Wings
- Diablo 2 Resurrected: Wanderer’s Wings
Credits to @okami29 for importing the wings models to GD.
Patch Notes 4.9 | Update 1
BUG FIXES
- Fixed an issue where Enfeeblement wasn’t working at Whirling Strike’s softcap.
- Fixed an issue where the bitmap for Chiropteran Chestguard had a size slightly smaller.
- Fixed an issue where the Blood Knight animations weren’t working properly while using the Ch’thon’s Divine Chains loyalist cosmetic set.
- Fixed an issue where Kanai’s Cube: Vendetta didn’t have the skill modifiers from Cruel Vendetta.
- Fixed an issue where Iron Will, Lethal Projection, Darkflame River and Voidfire only worked with two-handed melee weapons or a shield.
- Fixed an issue where the mythical version of Armor of the Crimson Realm set had no level requirements.
- Fixed an issue where the normal version of Crimson’s Realm Halberk granted a non-intended item skill.
- Fixed the item level of the Mythical Toothdrinker Crest.
- Fixed an issue where the animation of Whirling Strike stops working while using Vilzagor’s Heart.
- Fixed an issue where Mythical Death’s Reach loses support for Eye of Reckoning after being turned into a Crusader one-handed weapon.
- Removed cooldown from Seismic Slam, clearly not intended.
BLOOD KNIGHT
- Emissary of Chaos: It no longer has connections with Vicious Lift and Leaping Smash. The idea to make it a requirement was discarded.
- Shadow’s Edge: Added “Requires a melee weapon” text to its description.
ATTRIBUTES
- Attributes scaling of Monk, Barbarian and Blood Knight were adjusted to match vanilla standards.
VFX
- Mephitic Cloud’s visual effect adjusted to match the skill radius scaling properly.
- Added a new hit vfx to Whirling Strike.
- Removed a circular vfx that was appearing while casting Wave of Blood with the male character.
SFX
- Stampede (Armor of Akkhan set): Sound effect of the horses reduced.
SETS
- Valguur’s Hunger: Now also supports Siphon of Blood.
- The Harbinger: Now also supports Rive.
- Trag’Oul’s Avatar: No longer grants Blood Rush.
ITEMS
- Wrath of Tenebris: Added +2 to Blood Knight skills. Mythical version grants 100% Physical damage converted to Chaos and 66 Chaos damage to Rive.
- Obsidian Juggernaut: Added +4 to Whirling Strike. Mythical version grants 100% Vitality damage converted to Chaos + 120 Chaos damage to Whirling Strike.
- Death’s Reach: Added +4 to Blood Rush. Mythical version grants 100% Physical damage converted to Vitality + 160% Weapon Damage + 2.0 meters distance to Blood Rush.
- Mythical Soulrend: Added +4 to Ravage. Grants 100% Chaos damage converted to Cold + 540 Frostburn damage over 3 seconds + 20% Weapon Damage to Ravage.
- Vampiris: Added +1 to all skills in Blood Knight + 120 Vitality Damage | 6% Life Steal and 15% Crit damage to Wave of Blood.
- Fang of Chthon: Added +2 to Shadow’s Edge. Mythical version grants 25% Weapon Damage to Shadow’s Edge.
- Codex of Violent Rifts: Added +1 to all skills in Blood Knight. Mythical version grants 60 Vitality damage + 6% Total Speed to Siphon of Blood.
- Voidrend Talons: Added +3 to Leaping Smash. Mythical version grants 40% Weapon Damage to Leaping Smash.
- Doombringer: Added +2 to Ravage. Grants 12% Weapon Damage + 50 Chaos damage to Ravage.
- Avatar of Chaos: Added +1 to all skills in Blood Knight.
- Cruel Vendetta: Now it can be converted to a Crusader’s one-handed weapon.
KANAI’S CUBE
- Kanai’s Cube: Doombringer: Now grants +1 to all skills in Blood Knight.
Patch Notes 4.9
BUG FIXES
- Fixed an issue where the low level versions of Basilisk Mark granted skillpoints to Frenzy instead of giving it to Fan of Knives.
- Removed pet bonuses from Visage of Giyua, it was not intended.
- Fixed an issue where the values for target’s defensive ability reduction from Kanai’s Cube: Tiklandian were the double of Tiklandian Spellblade values. Now it’s properly reduced by half.
- Fixed an issue where Kanai’s Cube: Stormshield granted skill modifier for Condemn rather than Shield Bash as the Stormshield original item.
- Removed some unnecessary text about Kanai’s Cube on the Pauldrons of the Skeleton King item description.
- Fixed an issue where The Grandfather 2h sword had the Blade of the Warlord’s name and description.
- Fixed an issue where the level 94 of the Scorpius Pummeler didn’t grant bonuses for Summon Gargantuan as its lower versions.
- Fixed an issue where the Mythical Krysbin’s Sentence granted skill didn’t have higher stats for damage and slow.
- Animation speed of some vanilla skills while dual wielding or using two-handed melee weapons updated following the latest patches standards.
- Fixed an issue where you couldn’t summon Sacred Crate as a cosmetic pet.
GENERAL
- All physical resistance granted by Diablo 3 skills were reduced at higher ranks following the new vanilla standards (except for Berserker Rage, which is a temporary buff, so it deserves higher values).
UI
- Now all the square/circle borders are properly golden.
BLOOD KNIGHT
- New two-handed melee oriented class with focus on chaos, vitality and bleeding damage.
BARBARIAN
- Wrath of the Berserker: Dodge chance reduced from 30-50% to 30-40% at ultimate ranks.
- Berserker Rage: Energy Cost removed.
- Whirlwind: Weapon Damage slightly increased.
NECROMANCER
- Commander of the Risen Dead: Health scaling increased.
LOOT
- Added a new loottable for all legendary belts, rings, medals and necklaces that support Diablo classes. It may reduce the drop rate of set items, but it was necessary.
CRAFTING SYSTEM
- In Geom, Blade of the Tribes and Defender of Westmarch are now craftable items. Their recipes require 25.000 iron bits, 25 Forgotten Souls and 1 Royal version of each gem.
- Kanai’s Cube now also requires one Royal Sapphire along with the other 5 different royal gems.
AFFIXES
- of the Solael’s Malice (Armor): Added +2 to Leaping Smash.
- of the Solael’s Malice (1h/2h Weapons): Added +2/+4 to Rive.
- of the Hungering Rifts: Added +2 to Whirling Strike.
- of the Abyss (1h/2h Weapons): Added +2/+4 to Vicious Lift.
- of the Cabal (1h/2h Weapons): Added +2/+4 to Shadow’s Edge.
- Demonic (Armor): Added +2 to Siphon of Blood.
- Demonic (1h/2h Weapons): Added +2/+4 to Ravage.
- of the Void Harbinger: This suffix returns with +2 to Wave of Blood.
ITEM CHANGES
- Sash of the Bloodlord: Added +1 to all skills in Blood Knight.
- Cord of Deception: Added +2 to Siphon of Blood.
- Nosferattis: Added +3 to Hemoplague.
- Krysbin’s Sentence: Granted skill no longer reduces physical resistance of enemies. Cold/Vitality resistance reduction increased from -8% to -10%.
NEW ITEMS
- Horns of the Hexed
- Fernam’s Birthmantle
- Chiropteran Chestguard
- Rootvein Handguards
- Nightflayer’s Chausses
- Voidstrider’s Greaves
- Swarmspeaker’s Amulet
- Toothdrinker Crest
- Reverent Hunter
- Cruel Vendetta
- Castellatia
- Kanai’s Cube: Hexed
- Kanai’s Cube: Rootvein
- Kanai’s Cube: Swarmspeaker
- Kanai’s Cube: Toothdrinker
- Kanai’s Cube: Reverent
- Kanai’s Cube: Vendetta
- Kanai’s Cube: Castellatia
- Echoing Shade (Legendary Gem)
SETS
- Armor of the Crimson Realm: New 5-pieces set focused on Chaos and Vitality damage, exclusive for Blood Knight.
- The Blood Knight: Now it’s called “The Crimson King” and has a different description.
MI ITEMS - BLOOD KNIGHT SKILLS
- Death’s Whisper Hood
- Gargoyle Visage
- Packla’s Skins
- Packla’s Visage
- Naren Kur’s Blade
- Bloodlord’s Blade
- Wendigo’s Claw
- Blugrug’s Plagued Edge
- Servitor’s Corruptor
- Grundleplith’s Tail
- Bloodsworn Scepter
- Chillblood Carcass
- Obsidian Defender
- Abaddoth’s Sermons
- Pulsing Shard
- Korvan Reaping Halberd
- Obsidian War Cleaver
- Rag’Nadar’s Maw
- Bonebleach Halberd
- Bloodbriar’s Thorn
- Bolvar’s Pendant
- Gaze of Ungoliax
- Vilgazor’s Heart
- Rylok’s Mark
- Rylok’s Crest
- Lagoth’Ak Bloodbinding
- Lagoth’Ak Voidbinding
- Basilisk Mark
MI ITEMS - ALL CLASSES
- Vilgazor’s Heart: Added 15% weapon damage + 35% crit damage to Elemental Strike.
- Chosen Visage: Added +3 to Zombie Dogs and a modifier that turns Zombie Dogs acid damage into fire (including Rabid Dogs modifier).
Features:
- All classes from Diablo 3 and its expansions + the Blood Knight from Diablo Immortal, all of them adapted with the standards of Grim Dawn masteries.
- Almost all Diablo 3 set items included.
- Over a thousand new items added.
- Regular gems and some of Legendary gems added as components.
- Several new modifiers to MI items supporting D3 classes.
- Bosses from Diablo 3 can be found, spawning from desecrated shrines or in the Shattered Realm.
- New blacksmith, Haedrig, located at Devil’s Crossing’s prison, near Constance from “The Seamstress” quest.
- Forgotten Souls imported as a crafting item, used by Haedrig to grant you a random Epic or Legendary D3 item.
- Exclusive Crusader’s ability to wield two-handed weapons with a shield. The 2h→1h weapon conversion can be done at Haedrig as well.
Installation:
- Extract the “Diablo_III” folder to Grim Dawn\mods.
If the ‘mods’ folder doesn’t exist in your game directory, just create one by yourself.
Requirements:
- This mod requires both Ashes of Malmouth and Forgotten Gods expansions.
You can check all content from this mod on Grim Tools:
You can also download it from:
Credits and Sources
• Artwork used on Soul Harvest’s visual effect made by Protecnika.
• The FX Effect from Akarat’s Champion and Smite was made by cftx for his Cenobite mastery.
• Loading screen artwork created by [i]Goshun[/i].
• Necromancer’s class selection image made by [i]Jeon Tae Kang[/i].
• Crusader’s class image made by [i]Gathen9[/i]
• Witch Doctor’s class selection image made by [i]congbu[/i].
• Witch Doctor’s class image made by adlovett.
• Wizard’s class selection image made by [i]MarkoTheSketchGuy[/i].
• Wizard’s class image original art from the e-book “Diablo III: Heroes Rise, Darkness Falls” created by Blizzard.
• Demon Hunter’s class image made by [i]KristinaToxicpanda[/i].
• Demon Hunter’s class selection image made by snatti89.
• Monk’s class image original art created by Blizzard.
• Monk’s class selection image made by 0BO.
• UI images used on this mod were found at the following pages: atanichi and diabloii.net.
• All the items, skills icons/decals and some 3D models clearly come from Diablo 3.
Enjoy it and give your feedback!