Hey guys! I’ve seen a number requests for mod support in Grim Tools and decided to give it a try.
I’ve started with just one mod and will provide support for some others eventually. I wanted to setup a base for mod support and try to provide support for one of mods that’s not that difficult in terms of internal customization. I’ve decided to go with Diablo 3 Classes mod which has both changes to classes and items, but doesn’t change the map (which might be tricky to support).
Generally speaking tools for mods are not different from original ones, e.g. you can use filters/search in the database and you can upload save files in build calculator. If you find any issues please report them.
That’s awesome, Dammitt - I imagine there will be many people happy for the inclusion of this. Thumbs up here and here’s hoping you can get it up and running smoothly and with minimal effort!
All modded tools have the following suffix in base url: -mod-{mod_id}. E.g. for item database base tool is /db/, while for d3 classes mod it’s /db-mod-d3/. Mod Ids are arbitrary and hardcoded on my end.
Dammitt, would it be possible to have a calc for basegame version?
since grimcalc faded out of time i don’t think there is a way for “starters” to have an actual view of their builds or valid devo maps anymore
Does -% Skill Energy Cost affect active skills which consume energy/sec? And, if so, is this factored/calculated in Grimtools?
A quick test in-game with the Witch Doctors “Pierce the Veil” skill shows no effect (tested with a -10% Skill Energy Cost stat on a component). Correct me if this has any effect to any “active skill” in-game. Cast skills, obviously. In my mind, it should have an effect, especially with a skill with such a high active energy cost such as Pierce the Veil(125/sec at rank 12).
I don’t remember whether it affects active skills in game. In GT it is not accounted for, the values for energy cost you see in tooltips are the base ones.
Grimtools (D3 mod) appears to have a graphical issue & not displaying some item images, skills & some scaling issues too.
I’m using Google Chrome. Also not sure if this may be related to the recent Windows 10 update.