Patch 5.0 is available now, click on the image to download it:
Patch Notes 5.0
BUG FIXES AND IMPROVEMENTS
Fixed the lighting color for Leaping Smash’s fire version.
Fixed an issue with the movement animations from male character while dual wielding ranged weapons.
Updated stats of some Crusader weapons with vanilla recent changes.
Now Rancor can be converted to a Crusader 1h weapon.
Fixed an issue where Oculus Ring wasn’t dropping at all.
Added support for spears to D3 skills that require melee weapons.
ENEMIES REMOVED:
Corruption
Fleshwarped Butcher
Fleshwarped Troll
Apparition
Chthonian Leech
Chthonian Hungerer
NEW ENEMY VARIANTS:
Embergaze
Fleshwarped Icecleaver
Fleshwarped Frosteye
Voidforge Groble Clan
Dreadguards now have 3 different names: Chthonian Dreadguard (Cold), Chthonian Tyrant (Lightning), Chthonian Commander (Fire), each one wielding its own MI axe.
NEW ENEMIES:
Death Maiden
Death Seraph
Succubus
SHRINES
The ruined shrine from the Black Sepulcher no longer spawns on Elite and Ultimate.
The desecrated shrine from Necropolis now is available on all difficulties.
Some desecrated shrines no longer spawn a horde of enemies, but a boss from Diablo 3. They will be marked with a D3 icon over them or even exclusive icons like Malthael and Diablo will have. Be prepared before encountering them at early levels, they are balanced as act bosses.
DIABLO 3 BOSSES
Their health was massively increased, some of them now have as much health as Loghorean and Korvaak, or even more (these changes weren’t applied to their Shattered Realm’s versions).
Skills that can be dodged now deal much more damage than before or grants a defensive advantage for the boss after hitting the player.
Life steal and CC effects were considerally reduced.
These boss versions will have their own MIs to drop, but the ones from Shattered Realm still drop Hellfire Amulets.
Their shrines will be available at all difficulties.
NEW MI ITEMS
Fleshwarped Cudgel
Embergaze’s Eye
Fleshwarped Frostspreader
Obsidian Reaver (Crusader’s version available)
Obsidian Dreadcrusher
Obsidian Flamecarver
Death Seraph’s Scepter
Death Maiden’s Scythe
Voidforge Effigy
Succubus’ Pendant
Adria’s Blood Sigil
Zoltun Kulle’s Scepter
Leoric’s Signet
Butcher’s Sickle
Azmodan’s Blazing Essence
Belial’s Gaze
El’Druin
Malthael’s Essence
Crimson Soulstone
LOOT
Drop chance for new MI items and affected vanilla MI items (e.g. Overseer’s Eye and Obsidian Cleaver) increased from 3% to 10%.
MI ITEM CHANGES
Alkamos’ Warsword: Grim Scythe’s modifier moved to the new Death Maiden’s Scythe. Added a new modifier that grants 500 Health and 45 Cold damage to Bone Armor. Now it also adds 160 Frostburn damage over 2 seconds to Volcanic Stride and converts its damage to Cold.
Skybreaker Circlet: Now it also adds 60 Lightning damage to Volcanic’s Stride and converts its damage to Lightning.
Voldrak’s Crusher: Added +4 to Bombardment and a new modifier that grants 50% Crit Damage, 50 Physical Damage and 100% Fire damage converted to Physical to Bombardment. Now it can be converted to a Crusader’s 1h weapon.
ITEMS
Defender of the Three: Now it also adds 12% RAtA to Volcanic Stride and converts its damage to Acid.
Rotgheist Emblem: Now it also adds 6% Life Steal + 50 Vitality damage to Volcanic Stride and converts its damage to Vitality.
Mythical Blood Sigil of Chthon: Now it also adds 80 chaos damage to Volcanic Stride and converts its damage to Chaos.
The Three Hundredth Axe: Now it’s called Messerschmidt’s Reaver.
Cam’s Rebuttal: Now it’s a 2h spear.
Leoric’s Signet: Now it’s a MI item. Epic versions removed.
Butcher’s Sickle: Now it’s a MI item. Legendary version removed.
AFFIXES
Conduit of Divine Whispers - Aether Vire’s Might: Now it also adds 80 aether damage to Volcanic Stride and converts its damage to Aether.
COSMETIC
Available 5 new cosmetic wings at Haedrig blacksmith:
Lilith’s Wings
Inarius’ Wings
Diablo Immortal’s Gigawhale Wings
Diablo 3 Season 28’s Wings
Diablo 2 Resurrected: Wanderer’s Wings
Credits to @okami29 for importing the wings models to GD.
Thanks Grimer for 5.0 update.
I read the patch log but did not see the change for Blessed Hammer. Is it still buggy with renewing duration or did you fix it?
Hey Grimer,
i found a new bug with the 5.0 patch.
The Mystic Ally isnt working. It spawns a dude, but nothing more. The Ally isnt moving/fighting and the buffs (auras/attacks) they have didnt apply, nothing…
could you fix that?
Invest in the Hold Your Ground passive, the fourth node in the top row, to 10/10 to be able to equip the special Crusader weapons. Bonus points count. It’s 10000 physique because it is impossible to get that much without ‘cheating’ and it would be utterly busted to dual wield those bad boys.
I am having a lot of “Tag not found”, on gems, Blood Knight cosmetic, etc. I reinstalled mod clean, updated my Rainbow filter, still have them. Anyone has an idea?
EDIT: Possibly fixed by copying the tags_items.txt content from Diablo_III/source/Text_EN at the end of Grimd Dawn/settings/text_en/tags_items.txt
Fixed a ‘tag not found’ issue on the Taskmaster’s prefix.
Fixed ‘tag not found’ issues for the cosmetic wings.
Removed stats from wings medals, since they were supposed to serve as cosmetic only.
Fixed some issues with class combo names related to Demon Hunter caused by the Patch 4.9 changes.
Fix an issue where Chaos Hydra granted by the Adria’s Blood Sigil didn’t apply chaos resistance reduction to enemies at rank 12.
Fixed an issue where the normal version of Stalgard’s Decimator granted burn/electrocute bonuses instead of internal trauma.
Increased the cooldown of Death Seraph’s sigil from 3 to 5.
Added Internal Trauma bonuses to Blade of the Tribes.
Base damage of Maximus sword rebalanced.
Removed not-intended base physical damage values from Crusader’s Empyrion’s Messenger.
Now Crusader’s Fate of the Fell and Kanai’s Cube: Fate have flat fire damage as intended.
Now Fleshwarped Frostspreader converts 15% Physical damage to Cold as intended.
Fixed a bug where the normal version of The Gidbinn’s also had skill modifiers.
Fixed an issue where the Kanai’s Cube: Arlyse didn’t have the proper stats and skill modifiers compared to the Halo of Arlyse.
Fixed an issue where the Kanai’s Cube: Destiny didn’t have the proper skill modifier to Spectral Blade.
ITEM CHANGES:
Fleshwarped Carbine: Now it has the Cluster Arrow modifier, formerly granted by Rutnick’s Blaster. Now it also changes the flight effect color for Cluster Arrow.
Rutnick’s Blaster: Added +2 to Spray of Teeth. Added new modifier: 18% Weapon Damage + 100% Cold Damage converted to Aether + 50% chance to pass through enemies to Spray of Teeth. Lord Greenstone’s Fan: Reworked as a sword. Bonuses to Fan of Knives moved to Eun-Jang-Do. Now it adds 12% Weapon Damage + 12% Crit Damage to Hungering Shot and allows it to work with 1h melee weapons. Eun-Jang-Do: Now it grants bonuses to Fan of Knives, Frost Nova and Dashing Strike (mythical version only).