Putting a classic Delsere’s + Arcane Orb (Frozen Orb) build together (dual wielding Wizardspikes) had me looking back through some old D3 trivia, & one thing caught my eye:
Just finished the new MI modifiers for the upcoming patch. Besides the normal VFX color changes when damage is converted by a modifier, I’ve also made thematic VFXs for some skills.
The Sandy Theme
The Groble Sand Effigy making Piranhas to swin in a wave of sand (Vitality & Bleeding | Already Playable).
And Viper Sandspitter turning Cluster Arrow into explosions of sand (Full Physical).
And the Spectral Theme
The Spectral Warmaul, Spectral Warshield and Spectral Arbalest turning Death Nova, Condemn and Rain of Vengeance into ghostly waves and arrows. All of them causing Vitality damage.
Bonus: The Pierce theme for Necromancer
Bonebleach - Bone Spikes (Already playable). Servitor’s Slicer - Death Nova
I appear to be having an issue with the 5-piece Vyr’s set not functioning.
Running a full 5-piece, when activating Archon, it flick’s on, then off, in the space of a second.
5-piece with archon ON (but flickers on/off & does not appear above skill bar)
Screenshot showing 5-piece, but boots with red background (10000 spirit requirement).
Archon has just been activated & now on cooldown. Note archon icon not above skill bar
A suggestion for the vyr’s set, if you decide to rework the set bonus pattern, keep as a 5-piece set, but requiring only 4-pieces for the full set bonus. That way, players can swap out which ever set item to run some other item of gear - gloves, boots, shoulders, etc.
In my post bring light to the Archon issue, I was hoping to run a 4-piece set, with the hands swapped for the “Ranslor’s Handguards” for ultimate energy twister spam (Dual wielding Valthek’s Rebuke). With the boots causing issue, this idea was ultimately quashed!
My two cents.
Also, just to share with you what can come of your awesome hard work:
Classic Delsere’s Magnum Opus + Frozen Orb spam. DMO + Frozen Orb
And my recent discovery of 4-piece Archon + Vengeance (Demon Hunter) dual wielding Dawn’s.
Lets say my PC has crashed a few times with the shear spam on my screen. F’ing awesome!
(please don’t nerf as it’s so awesome!). Archon + Vengeance Spam
Looking forward to your D3finitive Edition & keep up the awesome work!
Vyr’s swaggering stance has that 10k spirit requirement as part of the 5-piece buff (stacks) & is usable only when archon is active. However, see previous posts above, this is now bugged & no longer working due to a recent patch. Grimer will rework the set.
- 7 new items. - Over a hundred new modifiers for MI items. - Visual rework to Cyclone Strike. - Buffs to retaliation skills. - Balance changes and few bug fixes.
For a couple times, I thought I was done with this mod, but now I realize how much it had to improve. Visual effects, sound effects, balancing and rebalancing. How progression was boring before, and now can be more interesting with the MI modifiers. How broken were some skills (Fire…cof…bomb) and now are more balanced. Some still could be OP, it’s up to you to find out. Anyway, this version will be reuploaded from time to time with bug fixes and maybe some balance changes. Also, Asylum it’s reworking D3 Bosses mechanics and eventually these changes will be added to this version as well. But, as a whole, I think it’s done. Thanks for playing it so far and welcome those who will play it for the first time. Hope you guys had fun playing it as much as I had modding it.
Merry Christmas and a Happy New Year!
Click on the image to download it or click here to get it from Nexus Mods.
Patch Notes - D3finitive Edition
BUG FIXES:
Kanai’s Cube: Resonance: Fixed an issue where the Threatening Shout’s modifier was not working properly.
Fixed an issue where the animation used by Fan of Knives and Cyclone Strike makes both skills to spend double of the energy required.
Fixed the Empowered Chain of Shadows’ level requirement.
Fixed the textures of the Angelical Ally granted by Skycutter.
Fixed an issue where the scrolling glow on Skycutter wasn’t working properly.
NEW ITEMS:
Zoey’s Secret (Grants the Boar Companion skill)
Khasseth’s Cord of Righteousness (Grants the holy version of Fist of the Heavens)
Bakuli Jungle Wraps (Grants the old Piranhado skill)
Sacred Harness
Binding of the Lost
Cinder Switch
Brood of Araneae
MONSTER INFREQUENTS: Shields
Chillblood Carcass: New Modifier | Bone Spear - 12% Weapon Damage + 100% Poison/Pierce damage converted to Cold.
Obsidian Defender: New Modifier | Shield Bash - 400 Chaos Damage + 100% Lightning damage converted to Chaos.
Obsidian Bulwark: New Modifier | Earthquake - 80 Fire Damage + 100% Physical damage converted to Fire + 1 second duration.
Vampiric Bonewall: New Modifier | Soul Harvest - 300 Vitality Damage + 10% Life Steal + 100% Cold damage converted to Vitality.
Spectral Warshield: New Modifier | Condemn - 180 Vitality Damage + 540 Vitality Decay over 3 seconds + 100% Physical/Lightning damage converted to Vitality.
Kalis’Ka’s Harvest: New Modifier | Leap - 750 Bleeding over 3 seconds.
Fleshwarped Defender: New Modifier | Furious Charge - 240 Burn damage over 3 seconds + 100% Physical Damage converted to Fire.
Colossal Fortress: New Modifier | Punish - 4% Retaliation added to Attack + 300 Burn damage over 3 seconds + 100% Lightning damage converted to Fire.
Fleshwarped Bulwark: New Modifier | Laws of Hope - 25 Physical Damage + 60 Health Regenerated.
Warden’s Judgment: New Modifier | Command Skeletons → +1 Summon per Cast.
Spectral Bludgeon: New Modifier | Frost Nova → 600 Frostburn Damage over 3 seconds.
Mutant Bludgeon: New Modifier | Wave of Light → 450 Internal Trauma over 3 seconds + 100% Lightning damage converted to Physical.
Kilrian’s Skullbreaker: New Modifier | Slash → 18% Weapon Damage.
Grundleplith’s Tail: New Modifier | Seismic Slam → 80 Vitality Damage + 100% Physical damage converted to Vitality.
Pusquill’s Tail: New Modifier | Firebats → 600 Poison damage over 3 seconds + 100% Vitality damage converted to Acid.
Gannar’Vakkar’s Sting: New Modifier | Bone Spikes → 120 Acid Damage + 100% Vitality/Cold damage converted to Poison.
Scorpius Sting: New Modifier | Ancient Spear - 540 Bleeding Damage over 3 seconds + 50% Bleeding Damage + 50% Bleeding Duration.
Daggers
Rift Scourge Slicer: New Modifier | Corpse Spiders → 4 Seconds Duration and -0.5 second cooldown.
Bonespike: New Modifier | Bone Spikes → 120 Vitality Damage + 100% Cold damage converted to Vitality.
Segarius Tainted Blade: New Modifier | Firebats → 24 Chaos damage + 100% Vitality damage converted to Chaos.
Segarius Sacred Blade: New Modifier | Wave of Light → 80/80 Burn/Electrocute damage over 3 seconds.
New Modifier | Heaven’s Fury → -8% Fire/Lightning Resistances.
Ugdenbog Chillstrife: New Modifier | Fan of Knives → 450 Frostburn Damage over 3 seconds + 100% Pierce damage converted to Cold + -0.5 Second Cooldown.
Ugdenbog Stormstrife: New Modifier | Sweeping Wind → 60 Lightning Damage + 100% Cold damage converted to Lightning.
Ugdenbog Flamestrife: New Modifier | Meteor → 100 Fire Damage + 100% Physical damage converted to Fire.
Bloodsworn Repeater: New Modifier | Chakram → 18 Chaos Damage + 6% Total Damage + 100% Fire/Physical Converted to Chaos.
Rutnick’s Blaster: New Modifier | Cluster Arrow → 30% Weapon Damage + 100% Fire/Physical converted to Aether.
Ugdenbog Howler: New Modifier | Firebats → 600 Vitality Decay over 3 seconds + 100% Fire converted to Vitality.
Ugdenbog Repeater: New Modifier | Punish → 12% Weapon Damage + 100% Internal Trauma damage with 100% increased duration + 100% Lightning damage converted to Physical.
Viper Hemorrager: New Modifier | Multishot → 252 Bleeding Damage over 3 seconds.
Viper Sandspitter: New Modifier | Cluster Arrow → 450 Internal Trauma over 3 seconds + 100% Fire damage converted to Physical.
BARBARIAN
Avalanche: Physical damage increased. No longer scales between minimum and maximum damage numbers. Internal Trauma increased at early ranks and reduced at higher ones. Number of projectiles decreased from 6 to 5.
Call of the Ancients: Leap skill now does bleeding damage. Seismic Slam now does internal trauma damage. Scaling of Trauma and Bleeding damage from their skills and basic attacks reduced.
Cleave: Weapon damage scaling reduced. Internal Trauma scaling reduced at regular ranks and increased at ultimate ranks.
Frenzy’s Sidearm: Weapon damage scaling of the axe increased at ultimate ranks. Bleeding damage increased and Physical damage reduced at ultimate ranks.
Bombardment: Impact radius increased from 2.5 to 3.0.
Holy Bolt: No longer has a healing attached to it. Number of ranks increased to 3. Added 6/8/10% Life Steal. Racial damage now scales by 15/20/25%.
Laws of Valor: Fire/Lightning damage slightly increased.
Shield Bash: Number of ranks increased to 16/26. Damage is lower at early ranks now, but it scales better than before. RaTA from Shattered Shield increased from 15-25% to 20-30%.
Shield Cross: RaTA reduced by 5%. Fire/Lightning damage considerably reduced.
DEMON HUNTER
Chakram: Fire damage scaling reduced and physical damage scaling increased at ultimate ranks.
Razor Disk: Burn damage increased.
Cluster Arrow: Energy Cost reduced. Removed animation chance to shoot two cluster arrows while dual-wielding ranged weapons.
Loaded for Bear: Bonus damage and crit damage scaling increased at ultimate ranks. Added Burn Damage bonus.
Fan of Knives: Number of knives increased from 16 to 24, to make sure that all enemies around you will be hit by at least one knife. However, enemies too close to you will receive only half damage from each knife.
howdy Grimer small issue on Spectral War Shield (b003_shield.dbr-b003f_shield.dbr) → missing gdx2 skillAugment “records/skills/playerclass09/presenceofvirtue2.dbr”. Anyways, thank you for all your work and all your inspiration here! Have a good holiday season and i wish you a happy new coming year.
You don’t put it into the main folder, it has to go into either Steam - steamapps - common - Grim Dawn - mods or if you have the game on GOG then it’s GOG Galaxy - Games - Grim Dawn - mods. Remove it from wherever you put it and place it in the correct location.
Hi all, quite late for the mod, but I am glad to find it. I am really in love with demon hunter class.
Is there any discord channel of this mods?
Thank you