[MOD] Diablo 3 Classes: Patch 5.4 - Tempest Class Released

New patch that includes the new boss previously added by Okami to the Shattered Realm: Zoltun Kulle.

6 legendary gems (check Haedrig in DC), some bug fixes and a few balance changes.

Click on the image to download it.

Changelog

Bug Fixes

  • Fixed an issue with Thrill of the Hunt where it didn’t have info about the ultimate bonus on its description.
  • Fixed an issue with Chakram where it didn’t scale with ranks.
  • Fixed errors with the name and description text of Deadeye, Swami’s Mask, Stormcrow Visage and Augustine’s Hood.
  • Mythical Odyssey’s End → Added +2 to Scatter Shot as intended.
  • Tasker and Theo Gloves → Added skillpoints to Zombie Dogs as intended.
  • Mythical Hergbrash’s Binding → Added +2 to Sleet Storm as intended.
  • Zunimassa’s Finger Wraps → Added +2 to Spirit Walk, fixing a ‘tagnotfound’ error.
  • Skycutter → Fixed an issue with the basic attacks of the Angelical Ally.
  • Royal Emerald → Fixed a mistake with the crit damage scaling.
  • Bloodtide Blade → Now it’s a one-handed weapon as intended. Visual reworked.

Barbarian

  • Frenzy: Reduced slightly damage and attack speed. Changed bleeding to internal trauma damage.
  • Hammer of the Ancients: Increased the range and duration of the reduced physical damage.

Wizard

  • Energy Armor: Bonus DA removed. Added health regeneration.
  • Magic Weapon: Critical damage removed.
  • Unwavering Will: Health regeneration removed. Added critical damage.
  • Unstable Anomaly: Damage absorption removed. Added 5-12% defensive ability.

Necromancer

  • Bone Armor: Piercing and Vitality resistance increased to 30% at max rank. Physical resistance reduced by 3%.
  • Bone Spirit: Added Frostburn damage over 3 seconds.

Items

  • Mortick’s Brace : New hand armor that gives modifier to Wrath of the Berserker (like the D3 item design).
  • Dawn : Racial bonus reduced by 5%.
  • Mythical Winter Flurry : Ray of Frost’s modifier removed. New modifier → 40 cold damage, 15% chance to freeze and 100% physical/fire damage converted to cold to Meteor.
  • Immortal King Set : Removed the cooldown reduction to Call of the Ancients that didn’t make sense as it lasts forever.
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