[MOD]Fire Strike "multishot"

I made Fire Strike into a “multishot”-like shotgun blast basic attack proc and gave the Searing Might skill modifier 100% pierce chance.

Damage, item- and devotionprocs should be somewhat balanced.

enjoy: https://youtu.be/s2E4XHSGIZE

DL: https://mega.nz/#!LCJHSQQB!bUfSX1_r8E3zIy0NQ9UZc7rEq5tRvgfOpXO5X1JEV_M

found glaring flaws with the mod and unless i find some new template, this mod is dead. thanks for your interest!

I dont see any burn damage after learning explosive strike. It should not be so, right?

I knew you made this for your build, I also had the idea that you could mod the WPS from Inquisitor line so that they get higher chance to activate. e.g. with higher skill ranks you can get beyond 20% proc chance - if you were looking for more AoE for your gunslinger

i’ll look into it, maybe the proc gets eaten by the attack being a proc, thanks for telling me!

yeah i thought about it to keep it closer to the original game, but it felt weird to me to use single shots on enemies to do aoe, i might go with your suggestion in a new mod ( inquisitor procs seem to override this “fire strike proc” rather than proccing alongside it, which ruins purifier) and just have a visual shotgun blast effect to keep the feeling.
increasing proc chance for these skills just means they overlap a lot more, not sure if it will actually increase throughput that much ( output for purifier was fine for me btw, i just wanted to simulate a typical multishot skill, not have it be massively stronger)

sooo… yeah just found a huge flaw in purifier auto attack builds in general. the more basic-attack proc skills you use/ invest in, the more they take procs away from each other, kinda weird that they can’t all proc at the same time as they probably should.
i’d guess it has to do with animations blocking each other.

with this knowledge in mind:
the shotgun mod as a basic attack is not possible, i can use two templates to simulate multiple projectiles: a skill like phantasmal blades, but that ones doesn’t proc stuff like storm spread etc
or the one i use right now, which is a basic attack projectile proc like storm spread, but this one gets overwritten if anything else procs and doesn’t seem to trigger skill modifiers like explosive strike.

sorry to say this, but this mod is dead for purifier, but you could go with demolitionist and shaman/oathkeeper and use another skill like savage strike as basic attack, which will trigger the shotgun shot

edit: this mod is dead for all builds unless i find a template, that allows a basic attack replacer that has projectile support. i can’t get explosive strike to work at all from the fire strike projectiles ;( sorry to waste your time, but thanks for showing interest!