Update uploaded.
Now game alerts you that you must defeat the wave to unlock a checkpoint. I will be adding quest objective later (because it needs to be resetted and etc.)
Update uploaded.
Now game alerts you that you must defeat the wave to unlock a checkpoint. I will be adding quest objective later (because it needs to be resetted and etc.)
To start I will say that this is a fun mod with a lot of potential and I really hope you keep working on this.
I would love to see a bunch of stuff, such as:
One thing I noticed when Moneybags killed me in SC, I was able to just run through the blockade and back into the area and kill him.
Based on the above quote, my death experience makes me think there might be a bug here. I never used the Cleansing Sphere as far as I can tell and I certainly did not restart at wave 1.
would be amazing if the cleansing orb could purge all items left on the ground.
Thanks for reply!
But then we will eventually come to DGA concept. Let it be separated (atleast for now), until WareBare abandons his mod or something else happens. Anyway it is not exactly the concept that I am looking for.
Then there will be no way to prevent you from using it in the middle of a fight.
Not very possible without changing the areas, but I will come up with something eventually.
Noted.
And that freaking door is completely bugged. I will be replacing it with a decoration just because you are able to shoot through the door (not mentioning that you are able to walk through it).
No way without relogging. Engine stuff.
PrincessLuna, wow!
Had so much fun with the mod. Most of the suggestions regarding the mod you’ve probably already heard me babbling about in my last stream, so I won’t take too much of your time here. I just wanted to stop by and thank you for all the work with the mod. It’s a fantastic addition to the Grim Dawn universe and I’m sure you will make it even better.
I will be going live with it some more tomorrow for sure. The possibilities of this content form (tiered gauntlet?) are endless. Props to you and all the other modders out there in the fucking trenches keeping our d***s hard every single day!
p.s.: Remove “the dick”. Or not;)
Thanks for reply, depravities!
Will be waiting for your next stream
Really good work
I have many fun with this mod.
But the terrain and the color filters are a pain
Atleast now its bright. I loved void concept and grim stuff, but now I use ‘Casul lighting’ because dark = hard.
Hi this seems to an intriguing mod. But how and where to import these files? might need some further explanation. Thanks to the hard work
If you want it only darker, without your textures shine / reflect, create a new day and night layer.Delete all within and let only one night circle in there.Than a few light sources torches or what ever you want.
Result is something like this:
No other filters are used.
Overall a really good mod Awesome for testing new created Masterys.
what I figured. awesome mod nonetheless!
Old version used this thing (you can see it on the main screenshot). Players started asking me to make a new bright lighting.
Extract the archive to your Grim Dawn\mods folder. Create ‘mods’ folder if you dont have one. And you can see Install instructions in the main post.
Nicely done PrincessLuna
Can you put one darko merchant in the map? don´t need to have rabbit ears ^^
And some few stages would be awesome to :eek:
Thanks for the mod, very well done
Maybe look at the end of flooded passage to find an example barrier.
Also, SoT and BoC for examples of disabling rifting, which with scripting, might be toggleable so that it could be only functional when a wave is not running?
Also, forgot to mention this, but when you are at the vendor, there is this blowing sand or fog or whatever quickly flying by in the background and it makes me really dizzy feeling. Anyone else get this feeling that they will fall out of their chair due to this?
Rift is disabled by a special zone. And it can not be placed dynamically, only in the Editor
There already is an official content coming from crate, similar to this mod. you just copied and pasted and put your own thing, which makes the characters op no good mod.
Just played until level 14. This is really nicely done and addictive. Great job PrincessLuna! Can’t wait how this will turn out at release.
So how powerful is GD modding tools as far as you knew now? how far is it capable of?