can’t tags have parameters ? Sounds like one tag with a placeholder for the time should work
Nope. Notify works like this:
UI.Notify(string tag)
If string is not found you get “Tag not found: “your tag text.”” And there is no way around it. But no worries - Excel works great in such situations so I just generated all these 300 ones.
Update released.
These clear time based rewards affected gameplay quite much.
I found a bit bug, if you die, clear time counter not cleared
Oh, thanks for info. Fixed.
Wow clear time counter! I’m really interested how you implemented that. Will check that later.
Thank you for doing this, you props me but you don´t have to, glad to help
Can you size the pop up text a little more, it´s kinda hard to notice?
And give the information of the time records to the npc by waves and difficulty?
Thanks
Thats just impossible. I wont be able to parse clear time info to npc dialogue, and altering notify text display is also very limited. But I’ll be trying.
Hi, Nightmare Moon:p
Do you have plan to make another version with dynamically generated waves (implying infinite waves)?
Just wonder:)
Probably it will be an end-game content, after you clear game story-themed waves.
Edit: You know, I will be adding it later so you will be able to chose between just a random wave or a story-themed ones.
Update released.
Question for you, if you take a character that is pre-existing into this who is already friendly with one of the 2 faction choices (Necro or the Chosen) you get stopped at that specific wave.
I saw that this was meant for new characters, but is there a way around that? Was having a blast
thank you for the awesome mod!
Fixing that in the next update.
Update deployed.
I found a bug at wave 7, it said stage clear and still 2-3 heroes orbs left
I´m using DAIL016 mod, maybe the bug is related to the grimmest mod
Updated.
Which orbs are you talking about? Probably a Gazer? If it is a Mesmer, his clones are dying after 12 seconds. They are not dealing any damage so whatever, if you cleared the wave with clones alive it means that you really finished it because you killed the real one.
I think I may have found a bug. When summoning the desired wave and I select wave 21. It summons wave 19 instead.
Oh right. Fixed. Thanks for info.
Update delivered.
its me tupacx92 from depra stream if u remember me^^ ur mod is so good i love it
thx for that fun in the game and mod hope ur hold ur work in the mod still up for some more contents and ideas 