I’d suggest that you add the people are lazy auto loot feature to it, as we spend more time picking up stuff on the ground than killing mobs.
It kinda kills the “non-stop action” advertised on the booklet
I started with this mod and it looks to me almost perfect (for my style of play) so wanted to thank the author. Make leveling faster is what I missed, you feel the game progression without making tedious runs again and again.
But I am afraid it goes too fast that way, I didn’t redo any area and I am level 65, normal game and only half map. So I think level x 4 will be better, then maybe drops less abundant, at some moment it just becomes a matter of patience to pick and sell things.
I would suggest increase stash at level 2, then a nice addition would be to get more mastery points early. Because you die a lot, especially in very close areas where teleporting in middle of 10 bosses is hell :rolleyes:
Please fix the quest mobs, like the troll in act 2, to scale with player level too. I have a troll to kill, but the bandit NPCs keep killing him because they are lvl 100 and he’s not.
Hi! sorry for the late post but i have ran into a problem. Monsters in the main game are level with me fine, but in the expansions it capped 60-70 level even if im level 100 can someone help me? By the way its a cool mod im enjoying it.