Update 17
(+) New God Event — Gullom
There is now a chance that Gullom and his brother appear as a negative God Event. They will follow you around, and whenever you hit them, they will shit spawn explosive Aether Crystals out of nowhere. After a certain time, they will go away.
Each time you hit them, you have a low chance to get rewarded either a loot sphere explosion or Faction Tickets.
(–) New Location — Yeci Island
You pop the totem in the middle, you get a random event. This could be one of many different ambushes, such as a boss rush, or it could be a loot explosion, a fight between a friendly and hostile Nemesis, and a few more!
You have to pay a fee for each attempt. Four different difficulties influence the type of encounters you get, how many spawn locations get used at once, and the quantity of loot rewards.
This area is a continuation of the Ice Cave.
Changes from Lightweight Mod
- Moved all spawn points closer to the middle
- Modified all encounter chances
- Lowered the pool sizes
- Removed Iron Bits Explosion as a possible event, since it was causing issues
Changes to Existing Content
- (–) Drastically improved the visuals of Snowy Landscape, Depraved Ruins and Cold Ruins
- (+) Renamed Escalation to Noitalacse Island
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(–) Duunart Swamp
- Added new possible waves: Skeletons and Ghosts
- Elevated some tower placements to improve their targeting
- Closing gates are now enabled by default
- Closed up / narrowed down the area
- Gate to fortress area will now stay open, to allow kiting enemies during waves
- Added a pre-placed Lightning Tower to the entrance
- Increased damage of Lightning Tower to enable it to kill Heroes
- Increased free Death Rune eliminations from 5 to 10
- Fixed [Clear all enemies] option to not destroy towers
- Left-over currency now gets taken before going in
- Text improvements
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(+) Where the Time Goes
- Enemies in there now look a bit cooler and more fitting
- Enemies no longer drop loot besides Heroes
- Changed the script so that Heroes continue to spawn until the end
- Added an additional final wave
- Added notification to not pause the game
- (+) Nerfed the Explosive Clusters God Event (this event was a death sentence, like what the heck)
- (+) Re-added Nullification
(+) = Nydiamar & Nydiamar Dungeons
(–) = Nydiamar
Once again, this took me way longer than anticipated. Enjoy. ~
EDIT 2:
Also putting this here for anyone CTRL-F’ing this thread for a crash fix: Try turning [Auto Item Tooltips] in [Options] off.