Update 18
(+) Added a Proper Mini-Map
Now this took me a while. I had to touch up over 700 regions through Photoshop. Much repetitive work, even after optimizing the process, but necessary to truly up the mod further.
Finding accessible areas and the correct path should be guaranteed now. Hidden areas are also hidden on the map.
(–) Added a New Choice
You can now choose to play on an easier difficulty instead of the normal one. Easy enables the Nydar Mode right from the beginning, granting you several stat bonuses to make the mod slightly more beatable. You can also disable the God Events, and choose to keep monsters summoned through the Binding Stone.
Since it got a bit too much to manage, I have removed the Classic version. If you still feel like the Ultimate version is too over-tuned with Nydar Mode enabled, simply let me know.
(+) New Location — Abandoned Farm House
Entrance can be found next to the Shady Fields. You have to complete Nydiamar to unlock it.
Spacious Mansion
Fight your way through a spacious mansion with countless ambushes and some hidden rewards. This area is filled to the brim with details and atmosphere, and all my tricks went into it.
Rats
You are shrunken. That’s it.
A small mini-game awaits you afterwards inside the Basement(s), and in Door Dash you have to find the correct way while being hunted by multiple Nemeses.
Changes to Existing Content
- (DUNGEONS) Replaced the Adventurous Cavern with Abandoned Farm House
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(–) Siegmar’s Challenge
- Fixed some pathing issues where you could enter the next zones through unintended paths
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(–) Where the Time Goes
- Modified the Mutator (Monsters) — -100% Health Points > -400% Health Points
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(–) Ashes
- Removed Beat the Final condition on the quest unlocking the shortcut
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(–) Duunart Swamp
- Moved the portal (which was previously not working at all) and changed the requirement for it to appear (simply reach the Snowy Landscape once)
- (–) Changed the Head-Start from 10 to Level 15
- (–) Changed up the package of items you receive when starting out
- (+) Lowered the loot gained from Monster Infrequents tables
- (+) Lowered the recycle chance for Beutekugeln (Monster Infrequents)
- (DIABLO 3) Fixed an issue with putting certain Nydiamar items into your stash
- (–) Disabled God Events in most boss arenas
- (+) Nerfed the Reanimators God Event drastically
- (+) Many slight text changes and fixes
- (+) Updated the Diablo 3 classes from Grimer to Definitive Edition
(+) = Nydiamar & Nydiamar Dungeons
(–) = Nydiamar
Not gonna lie, I’m very burned out of playing Grim Dawn, which is why it took me so long to play-test. But the Diablo 3 classes are so much fun, I actually managed to get a playthrough done.
Many thanks to anyone who privately messaged me (or on this post) to provide feedback. My last play-through took over 14 hours (not including Nydiamar Dungeons!), so it is very time-consuming to play-test everything properly, therefore any help is much appreciated.
Enjoy. ~