Hotfix 0.6.3.1 released.
Download:
ReignOfTerror_v0.6.3.1.7z (312 MB) Google Drive
ReignOfTerror_v0.6.3.1.7z (312 MB) GoFile
Installation:
- Drag and drop “ReignOfTerror” folder (located in ReignOfTerror_v0.6.3.1.7z) into your Grim Dawn/mods folder and overwrite all files
Notes:
- Hotfix 0.6.3.1 is compatible only with Ashes of Malmouth + Forgotten Gods expansions and RoT version 0.6.3.0/B
Changelog:
>>>>>>> Click here to show Changelog <<<<<<<
General Fixes
- Ensured difficulty modes are displayed as ‘Normal/Normal+/Nightmare/Hell’ ‘0.6.3.1’.
- Tyrion Goldhammer has been changed from Animal to Undead.
- Fixed Baal and his Duplicates Cold Wave not expanding as it should.
- Fixed Shrak’s level not having the correct scaling.
- Removed Legendary Notification from Mysterious Keys as it was the cause of client crashes.
- Added new Rune Notification to the Minimap for Pul+(Purple Star).
- Few spots in Frozen River that could be providing shortcuts have been fixed.
- Removal of Abaddon portal from River of Flame. This will be replaced with a portal that spawns you back to the middle in the future.
- Tidied up all skill descriptions, making important information stand out more, and the descriptions - match the skills better.
- Added Javelin and Bow support for Grim Dawn components
Bosses
Uber Andariel
- Fixed Uber Andariel sometimes not spawning
- Reduced the duration of Uber Andariels Poison DoT cloud.
Bone Colussus
- Reduced height slightly due to animation bugs
- Increased walk speed-Reduced animation of melee attacks
- Added Obsidion Prison skill-Bone Harvester has a longer distance
- Added Charge skill-Added Teleport skill
- Adjusted Values and Parameters of some skills
Huorn
- Added Swarm Minions
- Increased Difficulty of Living Plant Minions
- Added Lighting, FX, and Details to Stage
Hellphaestus the Incinerator
- Changed name to not be confused with Smith Quest Monster
- Moved Stage of fight to a more “Appealing” spot-Removed Obsidion Clusters
- Reduced Height due to Animation Bugs
- Added Lava Pools casted randomly, causing fire damage, fumble, and 50% Fire Resistance if hit.
Desdemona
- Reduced Monster Scale
- Increased Movement
- Added Charge Attack at Long Range
- Increased Portal Spawn chance and Difficulty
- Increased Bat Spawn and Difficulty
Illithid
- Increased Movement
- Added Charge Attack at Long Range
- Added Healing skill
- Tentacle minions are now targetable and slow you if you get hit
- Tentacle minions now give Illithid Resistances
Shrak
- Added Healing Skill
Raptora
- Added ground trap skill that deals Cold damage and Slows the player if hit
- Increased Minions strength and gave them new Resistance Bio
Malice
- Added Toxic Aura
- Added Poison Projectile Nova skill
- Added Poison missiles falling from the sky randomly, which will reduce 50% of total resistances if you get hit from them
Items
- Scrambled a few of the Uber Keys around to different bosses
- Slight adjustment to a number of items drop chance
- Fixed Item Level on Mythical Mavina’s Belt to now be iLvl94
- Changed Mesh and Bitmap for Mythical Mavina’s Helmet
- Decreased Muginn and Huginn drop rates(a bunch)
- Removed “Mythical” from Palashia’s Torso
- Removed "Mythical from Royal Bone King’s Shoulders
- Fixed Immortal King’s Armor Enchant buff canceling, Now is a granted buff with lower level.
- Fixed Lacerator being Untradeable and only allowing you to pick up one
- Replaced Royal Bone Shield Skill Proc with new Bone Spike skill
- Added descriptions about hidden modifiers on certain items (Ex. Arioc’s Needle)
- Lowered the drop rate of Eschuta’s Temper
- Added in different Variations of Eschuta’s Temper
Gul, Vex, Ohm, and Lo
- Lowered % Max Resist from 5% down to 1%
- Lowered % Max Resist for pets from 5% down to 1%
M’avina’s Tenet (Normal and Mythical)
- Lowered All Resistances slightly
- Lowered Flat Defense slightly
M’avina’s Embrance (Normal and Mythical)
- Lowered Dodge and Avoid
- Lowered Defense Protection Modifier on Mythical Version
- Lowered Absorption Modifier on Mythical Version
- Removed % Max Magic Resistance
Tal Rasha’s Guardianship
- Removed % Max Magic Resist
- Lowered % Cold, Lighting, and Fire Resistance
Mythical Tal Rasha’s Guardianship
- Removed % Max Magic Resistance
Immortal Kings Belt
- Removed % Max Resist
Mythical Immortal Kings Belt
- Removed % Max Resist
Eternity 1Handed
- Increased flat cold damage
Eternity 2Handed
- Increased flat cold damage
- Added attack speed
- Added % attack rating
Harmony Bow/Crossbow
- Added percentage elemental damage
- Added physical to elemental conversion
Destruction 2Handed
- Added attack speed
- Added attack rating
Obedience
- Increased weapon damage
- Added attack and cast speed
- Added attack rating
Voice of reason
- Lowered Cold damage
- Added percentage cold damage
Rift 1Handed
- Lowered flat fire and flat magic damage
- Added percentage fire and magic damage
Rift 2handed
- Added percentage fire and magic damage
- Added attack speed and attack rating
Pride
- Increased weapon damage
- Added percenage physical damage
- Added Attack speed
- Added Attack rating
Melody Bow/Crossbow
- Minor adjustments in pierce/physical damage
Silence 2handed
- Increased weapon damage
- Added attack rating
Kingslayer 1Handed
- Added physical to elemental conversion
- Added elemental damage
- Increased Size
Kingslayer 2handed
- Added physical to elemental conversion
- Added elemental damage
- Increased Size
Infinity
- Removed 30% run speed
- Added 30% total speed
- Added attack rating
- Added Elemental damage
- Conviction now stacks with Paladin Trinket
- Added Modifier to Vengeance and Tremor
Holy Thunder
- Added %lightning damage
Black 2handed
- Small increase in attack speed and attack rating
Serenity
- Lowered damage
- Lowered exp. bonus
Faith
- Slightly lowered weapon damage.
Chains of Honor
- Small decrease in resists
- Removed racial defense
Venom
- Removed Physical damage
- Added acid damage
- Small decrease in poison damage.
Breath of the Dying 2handed Sword
- Added 50 attack rating
- Added 80 bonus damage (this value can roll different values)
Breath of the Dying 2handed Mace
- Added 50 attack rating
- Added 80 bonus damage (this value can roll different values)
Breath of the Dying 2handed Axe
- Added 50 attack rating
- Added 80 bonus damage (this value can roll different values)
Breath of the Dying Bow
- Added %piercing damage
- Added Deadly Strike
Phoenix Shield
- Added elemental/fire conversion to physical
- Added skill modifiers
Phoenix Sword
- Added elemental/fire conversion to physical
- Added skill modifiers
Duress
- Added a 7% chance for 500% bleeding damage
Lionheart
- Increased %total damage
- Added 10 flat fire and flat physical damage
Ice
- Adjustment to cold arrow modifier
Gul
- Granted Increased Experience skill
Ali Baba
- Granted increased Experience skill
Stormspike
- Slightly reduced the modifier and lightning damage
Ripsaw
- Significantly lowered damage
- Added bleeding damage and modifiers
Bonesnap
- Increased %physical damage
Steeldiver
- Increased Damage
- Increased Speed
Doombringer
- Increased chaos damage
- Added 1.0 meter radius to Whirlwind
- New FX to whirlwind
Hellslayer
- Increased fire damage
- Added modifier to whirlwind
- New FX to Whirlwind
- Removed armor piercing modifier
Pus spitter
- Added modifier to Guided Arrow
Huginn
- Added pierce to lightning conversion
- Lowered weapon damage
- Small decrease in speed
Muninn
- Added lightning to pierce conversion
- Lowered weapon damage
- Small decrease in speed
- Removed the 125% Attack rating reduction
Boneslayer
- Added casting speed
- Increased physical and magic damage
Palashia’s Toxic Off-hand
- Removed the flat 800 life
The Scalper
- Added +2 to Concentration
- Added +2 to Double Throw
Eaglehorn
- Added a cooldown to Multiple Shot proc
Demon Machine
- Added a cooldown to multiple shot proc
Ethereal Edge
- Removed total damage
- Increased %magic damage
Buriza-Do Kanyon
- Lowered %pierce and %cold damage
- Lowered chance to freeze enemies
Ghostflame
- Added +1 to Assassin skills
Hellfire
- Switched the number around on defense reduction (now it is 33 def reduction for 3 sec, instead of 3 defense reduction for 33 seconds)
Lightsabre
- Increased Lightning and Magic damage
- Added max Lightning and Magic resists
Azurewrath
- Lowered cold damage
- Added %cold damage and %magic damage
- Added physical to magic conversion
- Lowered bonus damage to undead
Butchers pupil
- Increased %physical damage
- Attack speed
- Added +2 to Double Swing and Zeal
- Added chance for bonus flat physical damage
Earthshaker
- Lowered max physical damage
- Added modifier to tremor to be usuable with a 1handed mace
Guardian Naga
- Added conversion to acid/poison damage
- Lowered flat acid damage
- Increased poison damage
Islestrike
- Removed +1 to maul
- Added +1 to Feral Rage
- Increased %physical damage
Grim’s Burning Dead
- Replaced the wrong casting speed with the right casting speed
- Added Granted Ability
- Increased Weapon damage
Spectral Shard
- Lowered cast speed
- Lowered bonus to Blessed Hammer
- Lowered %magic and elemental damage
Frostwind
- Removed projectiles to Arctic Blast (didn’t work)
Boneshade
- Removed %all damage
- Increased %magic damage
Seraphs Hymn
- Removed attack rating
Saracens Chance
- Fixed the granted ability
- Lowered critical damage
Mahim-Oak Curio
- Increased bonus dexterity to be equal with str/int
Palashia’s Amulet
- Lowered mana leech value
- Increased duration
Vampire Gaze
- Added ability
- Removed Cooldown from Bone Spear Modifier
Harlequin Crest
- Removed critical damage
- Lowered armor
- Lowered life
- Increased mana
Nightwing Veil
- Changed the conversion
- Added small amount of flat damage
Giant Skull
- Added increase to armor piercing ratio
- Added %bleeding damage
- Added +skills to penetrate and might
- Added inner sight modifier
Cerebus’ Bite
- Added % bleed
- Added modifier to maul
- Added ability
Demonhorn Edge
- Increased chaos damage
- Lowered critical damage
Crown of Ages
- Increased physical defense
- Added critical damage
- Added speed
Atma’s Wail
- Increased elemental resists
Corpsemourn
- Increased armor
- Increased Retaliation
Tyrael’s Might
- Small decrease in %total damage
Marrowwalk
- Granted ability
Ravenmasters Pouch
- Lowered critical damage
Bloodfist
- Added 3 flat damage
- Added Attack speed
- Added 20% block recovery
Steelrend
- Lowered crushing blow value and chance
Souldrainers
- Lowered mana regen
- Lowered %magic and elemental damage
- Lowered casting speed
Heavens Brethren
- Removed %elemental retalation (doesn’t work)
- Lowered %retaliation damage added to Fist of the Heavens
- Lowered CD reduction from 15 to 12
Royal Bone Knight
- Moved life and %defense from 3-piece to 4-piece set bonus
Bloodmoon
- Removed Bonus to Golem’s Vigor
- Added +5 to Feral Rage
Bloodsun
- Removed Bonus to Golem’s Vigor
- Added +5 to Feral Rage
Brand Bow/Crossbow
- Added Magic damage
- Lowered Cooldown on Bone Spear proc
Trang-Ouls Gloves
- Added Modifier to Bone Spear, Bone Spirit, and Teeth
Trang-Ouls Wings (Mythical and Normal)
- Replaced % Defense with Flat Defense
Legendary Components
- Changed Color to “Unique” color (Brown)
- Scrambled what World Boss Drops which Legendary Component
- Added in stats of Mirinae, Teardrop of the Starweaver and Zei’s Stone of Vengence at Rank 1
- This means there are 23 Legendary Components in game now, 2 World Bosses drop the same one.
- The “Ranking” system that we have been hinting at is in the works and will be here in a patch or two.
- Adjusted Stats of Bane of the Trapped for Rank 1
- Adjusted Stats of Bane of the Stricken for Rank 1
- Adjusted Stats of Esoteric Alteration for Rank 1
- Added stats for Moratorium at Rank 1
- Removed Bane of the Trapped Skill Proc from Rank 1 Gem - Moved to Rank 25 Gem (Unobtainable Currently)
- Adjusted Stats of Bane of the Powerful for Rank 1
- Adjusted Stats of Boyarsky’s Chip for Rank 1
- Adjusted Stats of Molten Wildebeest’s Gizzard for Rank 1
- Adjusted Stats of Legacy of Dreams for Rank 1
- Adjusted Stats of Moratorium for Rank 1
- Adjusted Stats of Mutilation Guard for Rank 1
- Undead Enforcer received a new bitmap to make it different then Nature Enforcer
- Adjusted Stats of Undead and Nature Enforcer for Rank 1
- Removed Undead and Nature Enforcer Skill Proc from Rank 1 Gem - Moved to Rank 25 (Unobtainable Currently)
- Adjusted Stats of Invigorating Gemstone for Rank 1
- Removed Invigorating Gemstone Skill Proc from Rank 1 Gem - Moved to Rank 25 (Unobtainable Currently)
- Adjusted Stats of Gem of Efficacious Toxic, Iceblink, Pain Enchancer, Red Soul Shard, and Wreath of Lightning for Rank 1
Skills
Druid
Dire Wolf
- Removed “Might of the Howl”
- Added “Bloody Howl Aura”
- Lowered Base Movement Speed
- Lowered Bleeding damage of “Rip” attack
- Lowered Bonus Life granted by “Dire Wolf Presence”
Firestorm
- Now aims towards a target (not just in front of character)
- Increased Flat damage and Burn damage
-You should see a more exponential curve here now
Hurricane
- Cold Damage scaling got some adjustment, should see less damage on lower levels and higher damage on higher levels.
- Lightning Damage scaling got some adjustments, should be a significately smaller portion of the damage type now.
Werewolf
- Can now be used with Ranged Weapons
Werebear
- Can now be used with Ranged Weapons
Sorceress
Hydra
- Limited the number of Hydra heads able to be spawned to 18
- Reduced distance of Hydra’s Fireball
Masteries
- Removed Max Resistance from Cold, Fire, and Lightning Mastery
- Slight increase in % Cold, Fire, and Lightning damage
- Fire Mastery Cast Speed scaling has been reworked slightly
Charged Bolt
- Projectiles now move in more of a straight path (Not perfectly straight)
- Decreased Projectile Spread slightly
- Increased Projectile Speed slightly
Blizzard
- Lowered Mana Cost Slightly
- Made projectiles fall in a more straight line, this was just a slight change.
Assassin
Charged Bolt Sentry
- Projectiles now move in more of a straight path (Not perfectly straight)