Gotcha.
Crash on entrance to Maggot Lair in the 2nd act of the RoT mod.
Gotcha.
Crash on entrance to Maggot Lair in the 2nd act of the RoT mod.
For anyone that needs it, I’ve created two tables here (from the d2 runewords page) to sort the runes by socket number:
Sockets | Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|---|
2 | Leaf | TirRal | Tir (3) + Ral (8) | Staves | 19 |
2 | Lore | OrtSol | Ort (9) + Sol (12) | All Headgear | 27 |
2 | Nadir | NefTir | Nef (4) + Tir (3) | All Headgear | 13 |
2 | Prudence | MalTir | Mal (23) + Tir (3) | Body Armor | 49 |
2 | Rhyme | ShaelEth | Shael (13) + Eth (5) | All Shields | 29 |
2 | Smoke | NefLum | Nef (4) + Lum (17) | Body Armor | 37 |
2 | Splendor | EthLum | Eth (5) + Lum (17) | All Shields | 37 |
2 | Stealth | TalEth | Tal (7) + Eth (5) | Body Armor | 17 |
2 | Steel | TirEl | Tir (3) + El (1) | Swords, Axes, Maces | 13 |
2 | Strength | AmnTir | Amn (11) + Tir (3) | All Melee Weapons | 25 |
2 | White | DolIo | Dol (14) + Io (16) | Wands | 35 |
2 | Wind | SurEl | Sur (29) + El (1) | All Melee Weapons | 61 |
2 | Zephyr | OrtEth | Ort (9) + Eth (5) | Bows & Crossbows | 21 |
3 | Ancient’s Pledge | RalOrtTal | Ral (8) + Ort (9) + Tal (7) | All Shields | 21 |
3 | Black | ThulIoNef | Thul (10) + Io (16) + Nef (4) | Clubs, Hammers, Maces | 35 |
3 | Bone | SolUmUm | Sol (12) + Um (22) + Um (22) | Body Armor | 47 |
3 | Chaos | FalOhmUm | Fal (19) + Ohm (27) + Um (22) | Claws | 57 |
3 | Crescent Moon | ShaelUmTir | Shael (13) + Um (22) + Tir (3) | Axes, Polearms & Swords | 47 |
3 | Delirium | LemIstIo | Lem (20) + Ist (24) + Io (16) | All Headgear | 51 |
3 | Dragon | SurLoSol | Sur (29) + Lo (28) + Sol (12) | Body Armor, All Shields | 61 |
3 | Dream | IoJahPul | Io (16) + Jah (31) + Pul (21) | All Shields, All Headgear | 65 |
3 | Duress | ShaelUmThul | Shael (13) + Um (22) + Thul (10) | Body Armor | 47 |
3 | Edge | TirTalAmn | Tir (3) + Tal (7) + Amn (11) | Bows & Crossbows | 25 |
3 | Enigma | JahIthBer | Jah (31) + Ith (6) + Ber (30) | Body Armor | 65 |
3 | Enlightenment | PulRalSol | Pul (21) + Ral (8) + Sol (12) | Body Armor | 45 |
3 | Fury | JahGulEth | Jah (31) + Gul (25) + Eth (5) | All Melee Weapons | 65 |
3 | Gloom | FalUmPul | Fal (19)+ Um (22) + Pul (21) | Body Armor | 47 |
3 | King’s Grace | AmnRalThul | Amn (11) + Ral (8) + Thul (10) | Swords & Scepters | 25 |
3 | Lawbringer | AmnLemKo | Amn (11) + Lem (20) + Ko (18) | Hammers, Scepters & Swords | 43 |
3 | Lionheart | HelLumFal | Hel (15) + Lum (17) + Fal (19) | Body Armor | 41 |
3 | Malice | IthElEth | Ith (6) + El (1) + Eth (5) | All Melee Weapons | 15 |
3 | Melody | ShaelKoNef | Shael (13) + Ko (18) + Nef (4) | Bows & Crossbows | 39 |
3 | Myth | HelAmnNef | Hel (15) + Amn (11) + Nef (4) | Body Armor | 25 |
3 | Peace | ShaelThulAmn | Shael (13) + Thul (10) + Amn (11) | Body Armor | 29 |
3 | Principle | RalGulEld | Ral (8) + Gul (25) + Eld (2) | Body Armor | 55 |
3 | Radiance | NefSolIth | Nef (4) + Sol (12) + Ith (6) | All Headgear | 27 |
3 | Rain | OrtMalIth | Ort (9) + Mal (23) + Ith (6) | Body Armor | 49 |
3 | Sanctuary | KoKoMal | Ko (18) + Ko (18) + Mal (23) | All Shields | 49 |
3 | Treachery | ShaelThulLem | Shael (13) + Thul (10) + Lem (20) | Body Armor | 43 |
3 | Venom | TalDolMal | Tal (7) + Dol (14) + Mal (23) | All Ranged & Melee Weapons | 49 |
3 | Wealth | LemKoTir | Lem (20) + Ko (18) + Tir (3) | Body Armor | 43 |
4 | Bramble | RalOhmSurEth | Ral (8) + Ohm (27) + Sur (29) + Eth (5) | Body Armor | 61 |
4 | Brand | JahLoMalGul | Jah (31) + Lo (28) + Mal (23) + Gul (25) | Bows & Crossbows | 65 |
4 | Chains of Honor | DolUmBerIst | Dol (14) + Um (22) + Ber (30) + Ist (24) | Body Armor | 63 |
4 | Exile | VexOhmIstDol | Vex (26) + Ohm (27) + Ist (24) + Dol (14) | Paladin Shields | 57 |
4 | Faith | OhmJahLemEld | Ohm (27) + Jah (31) + Lem (20) + Eld (2) | Bows & Crossbows | 65 |
4 | Famine | FalOhmOrtJah | Fal (19) + Ohm (27) + Ort (9) + Jah (31) | Axes & Hammers | 65 |
4 | Fortitude | ElSolDolLo | El (1) + Sol (12) + Dol (14) + Lo (28) | All Ranged and Melee Weapons & Body Armor | 59 |
4 | Hand of Justice | SurChamAmnLo | Sur (29) + Cham (32) + Amn (11) + Lo (28) | All Ranged & Melee Weapons | 67 |
4 | Harmony | TirIthSolKo | Tir (3) + Ith (6) + Sol (12) + Ko (18) | Bows & Crossbows | 39 |
4 | Heart of the Oak | KoVexPulThul | Ko (18) + Vex (26) + Pul (21) + Thul (10) | Staves & Maces | 55 |
4 | Holy Thunder | EthRalOrtTal | Eth (5) + Ral (8) + Ort (9) + Tal (7) | Scepters | 23 |
4 | Ice | AmnShaelJahLo | Amn (11) + Shael (13) + Jah (31) + Lo (28) | Bows & Crossbows | 65 |
4 | Infinity | BerMalBerIst | Ber (30) + Mal (23) + Ber (30) + Ist (24) | Polearms | 63 |
4 | Insight | RalTirTalSol | Ral (8) + Tir (3) + Tal (7) + Sol (12) | Polearms & Staves | 27 |
4 | Kingslayer | MalUmGulFal | Mal (23) + Um (22) + Gul (25) + Fal (19) | Swords & Axes | 53 |
4 | Memory | LumIoSolEth | Lum (17) + Io (16) + Sol (12) + Eth (5) | Staves | 37 |
4 | Oath | ShaelPulMalLum | Shael (13) + Pul (21) + Mal (23) + Lum (17) | Axes, Maces & Swords | 59 |
4 | Passion | DolOrtEldLem | Dol (14) + Ort (9) + Eld (2) + Lem (20) | All Ranged & Melee Weapons | 43 |
4 | Phoenix | VexVexLoJah | Vex (26) + Vex (26) + Lo (28) + Jah (31) | All Ranged & Melee Weapons and All Shields | 65 |
4 | Pride | ChamSurIoLo | Cham (32) + Sur (29) + Io (16) + Lo (28) | Polearms | 67 |
4 | Rift | HelKoLemGul | Hel (15) + Ko (18) + Lem (20) + Gul (25) | Polearms & Scepters | 53 |
4 | Spirit | TalThulOrtAmn | Tal (7) + Thul (10) + Ort (9) + Amn (11) | Shields & Swords | 25 |
4 | Stone | ShaelUmPulLum | Shael (13) + Um (22) + Pul (21) + Lum (17) | Body Armor | 47 |
4 | Voice of Reason | LemKoElEld | Lem (20) + Ko (18) + El (1) + Eld (2) | Maces & Swords | 43 |
4 | Wrath | PulLumBerMal | Pul (21) + Lum (17) + Ber (30) + Mal (23) | Bows & Crossbows | 63 |
5 | Beast | BerTirUmMalLum | Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17) | Axes, Hammers & Scepters | 63 |
5 | Call to Arms | AmnRalMalIstOhm | Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27) | All Ranged & Melee Weapons | 57 |
5 | Death | HelElVexOrtGul | Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25) | Swords & Axes | 55 |
5 | Destruction | VexLoBerJahKo | Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18) | Polearms & Swords | 65 |
5 | Doom | HelOhmUmLoCham | Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32) | Axes, Hammers & Polearms | 67 |
5 | Eternity | AmnBerIstSolSur | Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29) | All Melee Weapons | 63 |
5 | Grief | EthTirLoMalRal | Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8) | Swords & Axes | 59 |
5 | Honor | AmnElIthTirSol | Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12) | All Melee Weapons | 27 |
5 | Obedience | HelKoThulEthFal | Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19) | Polearms | 41 |
6 | Breath of the Dying | VexHelElEldZodEth | Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5) | All Ranged & Melee Weapons | 69 |
6 | Last Wish | JahMalJahSurJahBer | Jah (31) + Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30) | Axes, Hammers & Swords | 65 |
6 | Silence | DolEldHelIstTirVex | Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) | All Ranged & Melee Weapons | 55 |
Sockets | Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|---|
6 | Breath of the Dying | VexHelElEldZodEth | Vex (26) + Hel (15) + El (1) + Eld (2) + Zod (33) + Eth (5) | All Ranged & Melee Weapons | 69 |
6 | Last Wish | JahMalJahSurJahBer | Jah (31) + Mal (23) + Jah (31) + Sur (29) + Jah (31) + Ber (30) | Axes, Hammers & Swords | 65 |
6 | Silence | DolEldHelIstTirVex | Dol (14) + Eld (2) + Hel (15) + Ist (24) + Tir (3) + Vex (26) | All Ranged & Melee Weapons | 55 |
5 | Beast | BerTirUmMalLum | Ber (30) + Tir (3) + Um (22) + Mal (23) + Lum (17) | Axes, Hammers & Scepters | 63 |
5 | Call to Arms | AmnRalMalIstOhm | Amn (11) + Ral (8) + Mal (23) + Ist (24) + Ohm (27) | All Ranged & Melee Weapons | 57 |
5 | Death | HelElVexOrtGul | Hel (15) + El (1) + Vex (26) + Ort (9) + Gul (25) | Swords & Axes | 55 |
5 | Destruction | VexLoBerJahKo | Vex (26) + Lo (28) + Ber (30) + Jah (31) + Ko (18) | Polearms & Swords | 65 |
5 | Doom | HelOhmUmLoCham | Hel (15) + Ohm (27) + Um (22) + Lo (28) + Cham (32) | Axes, Hammers & Polearms | 67 |
5 | Eternity | AmnBerIstSolSur | Amn (11) + Ber (30) + Ist (24) + Sol (12) + Sur (29) | All Melee Weapons | 63 |
5 | Grief | EthTirLoMalRal | Eth (5) + Tir (3) + Lo (28) + Mal (23) + Ral (8) | Swords & Axes | 59 |
5 | Honor | AmnElIthTirSol | Amn (11) + El (1) + Ith (6) + Tir (3) + Sol (12) | All Melee Weapons | 27 |
5 | Obedience | HelKoThulEthFal | Hel (15) + Ko (18) + Thul (10) + Eth (5) + Fal (19) | Polearms | 41 |
4 | Bramble | RalOhmSurEth | Ral (8) + Ohm (27) + Sur (29) + Eth (5) | Body Armor | 61 |
4 | Brand | JahLoMalGul | Jah (31) + Lo (28) + Mal (23) + Gul (25) | Bows & Crossbows | 65 |
4 | Chains of Honor | DolUmBerIst | Dol (14) + Um (22) + Ber (30) + Ist (24) | Body Armor | 63 |
4 | Exile | VexOhmIstDol | Vex (26) + Ohm (27) + Ist (24) + Dol (14) | Paladin Shields | 57 |
4 | Faith | OhmJahLemEld | Ohm (27) + Jah (31) + Lem (20) + Eld (2) | Bows & Crossbows | 65 |
4 | Famine | FalOhmOrtJah | Fal (19) + Ohm (27) + Ort (9) + Jah (31) | Axes & Hammers | 65 |
4 | Fortitude | ElSolDolLo | El (1) + Sol (12) + Dol (14) + Lo (28) | All Ranged and Melee Weapons & Body Armor | 59 |
4 | Hand of Justice | SurChamAmnLo | Sur (29) + Cham (32) + Amn (11) + Lo (28) | All Ranged & Melee Weapons | 67 |
4 | Harmony | TirIthSolKo | Tir (3) + Ith (6) + Sol (12) + Ko (18) | Bows & Crossbows | 39 |
4 | Heart of the Oak | KoVexPulThul | Ko (18) + Vex (26) + Pul (21) + Thul (10) | Staves & Maces | 55 |
4 | Holy Thunder | EthRalOrtTal | Eth (5) + Ral (8) + Ort (9) + Tal (7) | Scepters | 23 |
4 | Ice | AmnShaelJahLo | Amn (11) + Shael (13) + Jah (31) + Lo (28) | Bows & Crossbows | 65 |
4 | Infinity | BerMalBerIst | Ber (30) + Mal (23) + Ber (30) + Ist (24) | Polearms | 63 |
4 | Insight | RalTirTalSol | Ral (8) + Tir (3) + Tal (7) + Sol (12) | Polearms & Staves | 27 |
4 | Kingslayer | MalUmGulFal | Mal (23) + Um (22) + Gul (25) + Fal (19) | Swords & Axes | 53 |
4 | Memory | LumIoSolEth | Lum (17) + Io (16) + Sol (12) + Eth (5) | Staves | 37 |
4 | Oath | ShaelPulMalLum | Shael (13) + Pul (21) + Mal (23) + Lum (17) | Axes, Maces & Swords | 59 |
4 | Passion | DolOrtEldLem | Dol (14) + Ort (9) + Eld (2) + Lem (20) | All Ranged & Melee Weapons | 43 |
4 | Phoenix | VexVexLoJah | Vex (26) + Vex (26) + Lo (28) + Jah (31) | All Ranged & Melee Weapons and All Shields | 65 |
4 | Pride | ChamSurIoLo | Cham (32) + Sur (29) + Io (16) + Lo (28) | Polearms | 67 |
4 | Rift | HelKoLemGul | Hel (15) + Ko (18) + Lem (20) + Gul (25) | Polearms & Scepters | 53 |
4 | Spirit | TalThulOrtAmn | Tal (7) + Thul (10) + Ort (9) + Amn (11) | Shields & Swords | 25 |
4 | Stone | ShaelUmPulLum | Shael (13) + Um (22) + Pul (21) + Lum (17) | Body Armor | 47 |
4 | Voice of Reason | LemKoElEld | Lem (20) + Ko (18) + El (1) + Eld (2) | Maces & Swords | 43 |
4 | Wrath | PulLumBerMal | Pul (21) + Lum (17) + Ber (30) + Mal (23) | Bows & Crossbows | 63 |
3 | Ancient’s Pledge | RalOrtTal | Ral (8) + Ort (9) + Tal (7) | All Shields | 21 |
3 | Black | ThulIoNef | Thul (10) + Io (16) + Nef (4) | Clubs, Hammers, Maces | 35 |
3 | Bone | SolUmUm | Sol (12) + Um (22) + Um (22) | Body Armor | 47 |
3 | Chaos | FalOhmUm | Fal (19) + Ohm (27) + Um (22) | Claws | 57 |
3 | Crescent Moon | ShaelUmTir | Shael (13) + Um (22) + Tir (3) | Axes, Polearms & Swords | 47 |
3 | Delirium | LemIstIo | Lem (20) + Ist (24) + Io (16) | All Headgear | 51 |
3 | Dragon | SurLoSol | Sur (29) + Lo (28) + Sol (12) | Body Armor, All Shields | 61 |
3 | Dream | IoJahPul | Io (16) + Jah (31) + Pul (21) | All Shields, All Headgear | 65 |
3 | Duress | ShaelUmThul | Shael (13) + Um (22) + Thul (10) | Body Armor | 47 |
3 | Edge | TirTalAmn | Tir (3) + Tal (7) + Amn (11) | Bows & Crossbows | 25 |
3 | Enigma | JahIthBer | Jah (31) + Ith (6) + Ber (30) | Body Armor | 65 |
3 | Enlightenment | PulRalSol | Pul (21) + Ral (8) + Sol (12) | Body Armor | 45 |
3 | Fury | JahGulEth | Jah (31) + Gul (25) + Eth (5) | All Melee Weapons | 65 |
3 | Gloom | FalUmPul | Fal (19)+ Um (22) + Pul (21) | Body Armor | 47 |
3 | King’s Grace | AmnRalThul | Amn (11) + Ral (8) + Thul (10) | Swords & Scepters | 25 |
3 | Lawbringer | AmnLemKo | Amn (11) + Lem (20) + Ko (18) | Hammers, Scepters & Swords | 43 |
3 | Lionheart | HelLumFal | Hel (15) + Lum (17) + Fal (19) | Body Armor | 41 |
3 | Malice | IthElEth | Ith (6) + El (1) + Eth (5) | All Melee Weapons | 15 |
3 | Melody | ShaelKoNef | Shael (13) + Ko (18) + Nef (4) | Bows & Crossbows | 39 |
3 | Myth | HelAmnNef | Hel (15) + Amn (11) + Nef (4) | Body Armor | 25 |
3 | Peace | ShaelThulAmn | Shael (13) + Thul (10) + Amn (11) | Body Armor | 29 |
3 | Principle | RalGulEld | Ral (8) + Gul (25) + Eld (2) | Body Armor | 55 |
3 | Radiance | NefSolIth | Nef (4) + Sol (12) + Ith (6) | All Headgear | 27 |
3 | Rain | OrtMalIth | Ort (9) + Mal (23) + Ith (6) | Body Armor | 49 |
3 | Sanctuary | KoKoMal | Ko (18) + Ko (18) + Mal (23) | All Shields | 49 |
3 | Treachery | ShaelThulLem | Shael (13) + Thul (10) + Lem (20) | Body Armor | 43 |
3 | Venom | TalDolMal | Tal (7) + Dol (14) + Mal (23) | All Ranged & Melee Weapons | 49 |
3 | Wealth | LemKoTir | Lem (20) + Ko (18) + Tir (3) | Body Armor | 43 |
2 | Leaf | TirRal | Tir (3) + Ral (8) | Staves | 19 |
2 | Lore | OrtSol | Ort (9) + Sol (12) | All Headgear | 27 |
2 | Nadir | NefTir | Nef (4) + Tir (3) | All Headgear | 13 |
2 | Prudence | MalTir | Mal (23) + Tir (3) | Body Armor | 49 |
2 | Rhyme | ShaelEth | Shael (13) + Eth (5) | All Shields | 29 |
2 | Smoke | NefLum | Nef (4) + Lum (17) | Body Armor | 37 |
2 | Splendor | EthLum | Eth (5) + Lum (17) | All Shields | 37 |
2 | Stealth | TalEth | Tal (7) + Eth (5) | Body Armor | 17 |
2 | Steel | TirEl | Tir (3) + El (1) | Swords, Axes, Maces | 13 |
2 | Strength | AmnTir | Amn (11) + Tir (3) | All Melee Weapons | 25 |
2 | White | DolIo | Dol (14) + Io (16) | Wands | 35 |
2 | Wind | SurEl | Sur (29) + El (1) | All Melee Weapons | 61 |
2 | Zephyr | OrtEth | Ort (9) + Eth (5) | Bows & Crossbows | 21 |
What follows is a different layout of the same data with the stats included …
( will update with more when I’ve done it )
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Leaf | TirRal | Tir (3) + Ral (8) | Staves | 19 |
+3 to Fire Skills
Adds 5-30 Fire Damage
+3 to Inferno (Sorceress Only)
+3 to Warmth (Sorceress Only)
+3 to Fire Bolt (Sorceress Only)
+(2*Clvl) Defence (Based on Character Level)
Cold Resist +33%
+2 to Mana after each Kill
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Lore | OrtSol | Ort (9) + Sol (12) | All Headgear | 27 |
+1 to All Skills
+10 to Energy
Lightning Resist +30%
Damage Reduced by 7
+2 to Mana after each Kill
+2 to Light Radius
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Nadir | NefTir | Nef (4) + Tir (3) | All Headgear | 13 |
+50% Enhanced Defense
+10 Defense
+30 Defense vs. Missile
+5 to Strength
+2 to Mana after each Kill
-33% Extra Gold from Monsters
-3 to Light Radius
Level 13 Cloak of Shadows (9 charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Prudence | MalTir | Mal (23) + Tir (3) | Body Armor | 49 |
+25% Faster Hit Recovery
+140-170% Enhanced Defense (varies)
All Resistances +25-35 (varies)
Damage Reduced by 3
Magic Damage Reduced by 17
+2 To Mana After Each Kill
+1 To Light Radius
Repairs Durability 1 In 4 Seconds
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Rhyme | ShaelEth | Shael (13) + Eth (5) | All Shields | 29 |
+40% Faster Block Rate
20% Increased Chance of Blocking
Regenerate Mana 15%
All Resistances +25
Cannot be Frozen
50% Extra Gold from Monsters
25% Better Chance of Getting Magic Items
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Smoke | NefLum | Nef (4) + Lum (17) | Body Armor | 37 |
+20% Faster Hit Recovery
+75% Enhanced Defense
+280 Defense vs. Missiles
+10 to Energy
All Resistances +50
-1 to Light Radius
Level 6 Weaken (18 charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Splendor | EthLum | Eth (5) + Lum (17) | All Shields | 37 |
+1 To All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+60-100% Enhanced Defense (varies)
+10 To Energy
Regenerate Mana 15%
50% Extra Gold From Monsters
20% Better Chance of Getting Magic Items
+3 To Light Radius
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Stealth | TalEth | Tal (7) + Eth (5) | Body Armor | 17 |
+25% Faster Run/Walk
+25% Faster Casting Rate
+25% Faster Hit Recovery
+6 to Dexterity
Regenerate Mana 15%
+15 Maximum Stamina
Poison Resist +30%
Magic Damage Reduced by 3
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Steel | TirEl | Tir (3) + El (1) | Swords, Axes, Maces | 13 |
+25% Increased Attack Speed
+20% Enhanced Damage
+3 to Minimum Damage
+3 to Maximum Damage
+50 to Attack Rating
50% Chance of Open Wounds
+2 to Mana after each Kill
+1 to Light Radius
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Strength | AmnTir | Amn (11) + Tir (3) | All Melee Weapons | 25 |
+35% Enhanced Damage
7% Life stolen per hit
25% Chance of Crushing Blow
+20 to Strength
+10 to Vitality
+2 to Mana after each Kill
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
White | DolIo | Dol (14) + Io (16) | Wands | 35 |
+3 to Poison and Bone Skills (Necromancer Only)
+20% Faster Cast Rate
+2 to Bone Spear (Necromancer Only)
+4 to Skeleton Mastery (Necromancer Only)
+3 to Bone Armor (Necromancer Only)
Hit causes monster to flee 25%
+10 to vitality
+13 to mana
Magic Damage Reduced by 4
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Wind | SurEl | Sur (29) + El (1) | All Melee Weapons | 61 |
10% Chance To Cast Level 9 Tornado On Striking
+20% Faster Run/Walk
+40% Increased Attack Speed
+15% Faster Hit Recovery
+120-160% Enhanced Damage (varies)
-50% Target Defense
+50 To Attack Rating
Hit Blinds Target
+1 To Light Radius
Level 13 Twister (127 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Zephyr | OrtEth | Ort (9) + Eth (5) | Bows & Crossbows | 21 |
7% Chance to Cast Level 1 Twister When Struck
+25% Faster Run/Walk
+25% Increased Attack Speed
+33% Enhanced Damage
-25% Target Defense
+66 to Attack Rating
Adds 1-50 lightning damage
+25 Defense
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Ancient’s Pledge | RalOrtTal | Ral (8) + Ort (9) + Tal (7) | All Shields | 21 |
50% Enhanced Defense
Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%
Poison Resist +48%
10% Damage Taken Goes to Mana
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Black | ThulIoNef | Thul (10) + Io (16) + Nef (4) | Clubs, Hammers, Maces | 35 |
+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (3 sec)
40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Bone | SolUmUm | Sol (12) + Um (22) + Um (22) | Body Armor | 47 |
15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Chaos | FalOhmUm | Fal (19) + Ohm (27) + Um (22) | Claws | 57 |
9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Crescent Moon | ShaelUmTir | Shael (13) + Um (22) + Tir (3) | Axes, Polearms & Swords | 47 |
10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)
Ignore Target’s Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Delirium | LemIstIo | Lem (20) + Ist (24) + Io (16) | All Headgear | 51 |
1% Chance To Cast lvl 50 Delirium When Struck
6% Chance To Cast lvl 14 Mind Blast When Struck
14% Chance To Cast lvl 13 Terror When Struck
11% Chance To Cast lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Dragon | SurLoSol | Sur (29) + Lo (28) + Sol (12) | Body Armor, All Shields | 61 |
Both
20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+(0.375*Clvl) To Strength (Based on Character Level)
+5% To Maximum Lightning Resist
Damage Reduced by 7
Armor
Increase Maximum Mana 5%
Shields
+50 To Mana
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Dream | IoJahPul | Io (16) + Jah (31) + Pul (21) | All Shields, All Headgear | 65 |
Both
10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
+(0.625*Clvl) To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Headgear
Increase Maximum Life 5%
Shields
+50 To Life
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Duress | ShaelUmThul | Shael (13) + Um (22) + Thul (10) | Body Armor | 47 |
40% faster hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage
15% Crushing Blow
33% Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Edge | TirTalAmn | Tir (3) + Tal (7) + Amn (11) | Bows & Crossbows | 25 |
Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Enigma | JahIthBer | Jah (31) + Ith (6) + Ber (30) | Body Armor | 65 |
+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (Varies)
+(0.75Clvl) To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
(1Clvl)% Better Chance of Getting Magic Items (Based On Character Level)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Enlightenment | PulRalSol | Pul (21) + Ral (8) + Sol (12) | Body Armor | 45 |
5% Chance To Cast Level 15 Blaze When Struck
5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Fury | JahGulEth | Jah (31) + Gul (25) + Eth (5) | All Melee Weapons | 65 |
40% Increased Attack Speed
+209% Enhanced Damage
Ignores Target Defense
-25% Target Defense
20% Bonus to Attack Rating
6% Life Stolen Per Hit
33% Chance Of Deadly Strike
66% Chance Of Open Wounds
+5 To Frenzy (Barbarian Only)
Prevent Monster Heal
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Gloom | FalUmPul | Fal (19)+ Um (22) + Pul (21) | Body Armor | 47 |
15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
King’s Grace | AmnRalThul | Amn (11) + Ral (8) + Thul (10) | Swords & Scepters | 25 |
+100% Enhanced Damage
+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating against Demons
+50% Damage to Undead
+100 to Attack Rating against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold damage
7% Life stolen per hit
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Lawbringer | AmnLemKo | Amn (11) + Lem (20) + Ko (18) | Hammers, Scepters & Swords | 43 |
20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Lionheart | HelLumFal | Hel (15) + Lum (17) + Fal (19) | Body Armor | 41 |
+20% Enhanced Damage
+25 To Strength
+15 To Dexterity
+20 To Vitality
+10 To Energy
+50 To Life
All Resistances +30
Requirements -15%
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Malice | IthElEth | Ith (6) + El (1) + Eth (5) | All Melee Weapons | 15 |
+33% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
100% Chance of Open wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Drain Life -5
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Melody | ShaelKoNef | Shael (13) + Ko (18) + Nef (4) | Bows & Crossbows | 39 |
+3 To Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed
+50% Enhanced Damage
+300% Damage To Undead
+3 To Slow Missiles (Amazon Only)
+3 To Dodge (Amazon Only)
+3 To Critical Strike (Amazon Only)
Knockback
+10 To Dexterity
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Myth | HelAmnNef | Hel (15) + Amn (11) + Nef (4) | Body Armor | 25 |
3% Chance To Cast Level 1 Howl When Struck
10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense Vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements -15%
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Peace | ShaelThulAmn | Shael (13) + Thul (10) + Amn (11) | Body Armor | 29 |
4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Principle | RalGulEld | Ral (8) + Gul (25) + Eld (2) | Body Armor | 55 |
100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
+50% Damage to Undead
+100-150 to Life (varies)
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Radiance | NefSolIth | Nef (4) + Sol (12) + Ith (6) | All Headgear | 27 |
+75% Enhanced Defense
+30 Defense vs. Missiles
+10 to Vitality
+10 to Energy
+33 to Mana
Damage Reduced by 7
Magic Damage Reduced by 3
15% Damage Taken Goes to Mana
+5 to Light Radius
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Rain | OrtMalIth | Ort (9) + Mal (23) + Ith (6) | Body Armor | 49 |
5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Sanctuary | KoKoMal | Ko (18) + Ko (18) + Mal (23) | All Shields | 49 |
+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Treachery | ShaelThulLem | Shael (13) + Thul (10) + Lem (20) | Body Armor | 43 |
5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Venom | TalDolMal | Tal (7) + Dol (14) + Mal (23) | All Ranged & Melee Weapons | 49 |
Ignore Target’s Defense
+273 Poison Damage Over 6 Seconds
7% Mana Stolen Per Hit
Prevent Monster Heal
Hit Causes Monster To Flee 25%
Level 13 Poison Nova (11 Charges)
Level 15 Poison Explosion (27 Charges)
Name | Runeword | Split | Equipmunk | Character Level |
---|---|---|---|---|
Wealth | LemKoTir | Lem (20) + Ko (18) + Tir (3) | Body Armor | 43 |
+10 to Dexterity
+2 to Mana After Each Kill
300% Extra Gold From Monsters
100% Better Chance of Getting Magic Items
I’m definitely a little excited to see what’s been up his sleeve on this. Always cool to see a modder expand off and do their own thing and I hope he sees success with it.
How long has it been in development, btw? And FYI @Ram - if you decide you ever want people to test give me a holler. I’m game for it.
It will be little over 1,5 years by now, even though I started working with @WareBare at the end of 2019. Unfortunately, we were unable to utilize all of our free time during this journey so far, thanks to work, family and RoT related obligations.
My first year was spent mostly on learning 3D art / rig & animation pipelines and getting familiar with all the various tools (not to mention re-doing portion of assets from scratch thanks to a newly discovered / improved workflows).
I’m currently working on level art / design and will continue to do so for the next couple months. After that it’s time to add new characters / equipment / animations and vfx while WareBare takes care of programming side of the project, including the official project website.
We decided not to set any ETA as there is no telling what obstacles we’ll have to face in the future but rest assured that people will be informed once there’s an alpha / beta version ready to be tested.
That’s awesome! Great work!!
Like I always say.Take your time.A rushed project will always have so much bugs.I love this mod so far.I put my sorc on hold to see how a amazon are and i love her.One thing i also love is the fact that set items is actually set items.This are the first time i actually equip set items because 99% of the time they are crap in other games.
I feel your pain.I also want to spend more time playing games but rl is hectic with studies etc.So i can do one area at a time maybe every week once or twice.I can’t wait to see this mod reach version 1 in a complete state.This is early access cept there’s no kickstarter project
Just a quick question.I am playing with a magic arrow amazon.Now what filter should i have for magic damage items to drop?
Filter on just damage type if that’s all you want. I recommend not filtering on just damage type though. Some items you’ll want simply because of the resists for example
I second Fuzzydunlop, but I’m new to all the D2 mechanics myself.
I only mention it because I’m currently doing an Amazon, too, and I’m also Magic Arrow’d up the wazoo, at Lvl31 I’m doing just under 11500 DPS with ~92/93% CtH.
I’ve started this D2 RoT Mod - Amazon thread to discuss further without disrupting @Ram and @Fuzzydunlop’s thread too much … but if it’s not required, then we can just do it here.
While walking towards the Nemesis(?) in Bloody Foothills, I fell through the floor. My friend, who was behind me, made a portal in the dungeon, but it did not become available to me in the map menu, so that I had go to Harrogate. I was playing with a gamepad.
Thank you for the report, will be fixed in the upcoming update.
Yes i am filtering damage/res/AO and speed.I am planning a build that goes like this.Kill it before it reach me.
Btw one thing that’s not a train smash is that on Act 2 the enemies has a lot of evasion
.I play my sorc dex build till late game then change to intel and she didn’t have this problem.My amazon on the other hand full dex miss 1 out of 5 hits.\Not sure if it’s just of my weaker gear but that’s a lot to miss on a dex build.
Anyways still love the mobs just have to hit more
just thought I’d ask this on the off-chance
//
not asking with any entitlement to,
nor expectation of,
any response
Is it possible that the following reshade mods are compatible with this mod?
I suppose a different might be whether there is there a compatibility matrix anywhere?
(again, not asking with the supposition that there should be!)
A slightly different question might be whether a reshade would be considered as an addition to the ‘to do list’ … as it could drastically improve visual quality.
( i’m literally only asking because i’m having issues that may not even be game related )
EDIT - That way we might be able to do other things, like include D3 characters, or that mod which allows one to take items out of characters, etc.
Ah, it’s called “GD Stash” … yeah … it appears to be the only mod I could actually find that was mentioned in any comment with the word “compatible” in this thread … so for the record, again:
GD Stash = Compatible
If I were to attempt a ReShade would simply making a backup of the install directory be good enough to restore the game in the event of a “far cup” (say that aloud)?
Two separate questions from the above (hence separate post) …
Has the weird inability to click the danged portals been raised? It’s quite finickety, especially if you’re trying to escape trouble.
Sorry to raise it if it’s already been raised, I’m searching the thread now, if you would like a video, I’ll try to make one … however I’m not sure how to show it.
EDIT: Ah, here, yeah, D2ModPlayer has spotted it. Basically I’m in the same space as them since I can’t find my steamcontroller, I’m using mouse and they’re really hard to find the right clicking spot. It can sometimes mean certain death.
That is actually the same problem with mouse both in D2 and this GD D2 TC. With a mouse I have to move closer or father away, depending, to step into portals. I highly doubt it’s a problem with the controller option.
Are you referring to the regular waypoints? No issues with them with a gamepad.
I have issues with both portals and waypoints, hard to click on. I never considered them the same problem until you suggested it just now.
EDIT 2: I’ve also tested this with a gamepad, and it’s perfectly fine, and just highlights the A button to hop in. Something similar for M+K would be good, perhaps.
There’s a couple of “boss” monsters (Catacombs, Stony Tomb) that seem to not be tied to the story at all whom I’m assuming are the ones that drop some unique/monster infrequent equipment. Either way, even when I’ve tripled my DPS and levelled up 10 levels since we last met I can’t dent them and they stay a good 5 levels ahead of me.
Is there something anywhere that tells me why this is?
This guy seems to just spank Belladonna at level 21!
Is there something anywhere that tells me why this is?
They have quite high base regen, as well as more resists than most monsters in normal. Usually you dont do enough damage till level 30, some rare exceptions here and there. The video you posted is one of them, slightly overtuned spell, which gets a big damage boost from belladonna bigger hitbox.
Dang … well, thanks for letting me know, mate … apparently 30k DPS (i’m lvl 35 bella’s at 40) isn’t enough I’ll keep trying.
They have quite high base regen, as well as more resists than most monsters in normal. Usually you dont do enough damage till level 30, some rare exceptions here and there. The video you posted is one of them, slightly overtuned spell, which gets a big damage boost from belladonna bigger hitbox.
Splitting this one out as unless I’m misreading how the game works, it seems a little more broken than I first thought.
FTR - I can misunderstand things like how the game works like it was my life’s goal.
Is the Amazon skill ‘Guided Arrow’ (GA) specced to intentionally not fire unless the cursor is over an enemy or object?
This feels counter intuitive next to the other arrow skills that I’ve used thus far, which all fire when you tell them to fire and in whichever direction you’re pointing the cursor.
Also, the description states:
Imbues a missile with the ability to seek it’s nearest target.
This suggests to me that it would act somewhat like a more automated version of Yondu’s yaka arrow from GOTG. In that as long as it’s fired, it’ll literally seek its (surely not “it is”, assuming that’s OG D2 spelling) nearest target.
I mean, hell, if I were to really take that to heart, I’d think it’d be able to sniff off around corners and suchlike.
EDIT: OK, have tested it on Gamepad, and it feels borked there, too. So in M+K (despite the jankiness) it’s the only arrow that I’m able to shoot the length of the screen to snipe something a long way away … however with controller it just won’t register an opponent that’s not in line of site.
However, at least the pitiful normal hand weapon will fire.
This gamepad stuff includes with small objects, or a rise/fall in the scenery, in the way. Meaning that some monsters can get ridiculously close before it will start to fire. Yet on M+K it’ll fire over these.
The Magic Damage assigned in the specs of GA doesn’t seem to be reflected properly in the Character Window’s Spell section on the second page.
It is definitely not reflecting the added damage but it’s also possible (although I can’t do the maths) that the percentage increase isn’t there, either. I’m unsure as I have some increase on that from other skills, etc.
I’ll tell you what Mad man Moon. If I can get through Baldur’s Gate Alliance with a controller I promise I’ll try it with Grim Dawn.
I’ve never used a controller in an ARPG before except 10 minutes of Baldur’s Gate a few years ago. It seems weird to me to even try. Do you think I’ll get addicted or instead say, “meh”?
I realise this is off-topic, but I generally think games like GD are better with a controller … if it works well enough. I found GD to be so good with controller, only very particular class combinations worked better on M+K … even then.
I can’t remember if there were aiming issues … or if I worked aroud it with the steam controller.
The steam controller is still best in class 1 for modern, analogue, controllers, and if you can find a decent one at your local CEX (or equivalent) then get one and get used to it (and how to use steam controller configuration) as it’s such a good gaming tool.
The analogue shoulder triggers are brilliant, because it’s the only controller where it feel natural to have fingers on all shoulder buttons.
1 As we all know the Saturn MKII controller ( a 6 face button amazo pad ) is the GOAT.
- ‘Magic Damage’ Not Specified Correctly
Cant check exactly how this is stated at this moment, but if its flat magic damage, itll just be added and displayed, assuming you have no conversion here. If its %magic damage, it only increases magic damage if you have any in the first place, if you are looking. If its %chance to add damage, it wont be displayed at all.
If you are looking at tab 2 and expect to see the %magic damage there increase, it also wont show, as tab 2 only shows the global damage bonuses. The bonus on guided arrow isnt global but specific (GA only).
- GA Not Firing Normally
GD only supports tracking projectiles if that have something to track, so you cant fire these if you dont have a target. Another workaround would be spawning them in at suicidebombing pets, which will most likely be even more clunky as you cant control who they attack anymore unless you spam pet attack button as well. Also they’ll need a very short life duration to prevent spawning massive swarms, and then you’ll just have to hope they get to target something and reach it on time before they die.
To be fair, this was why I specificially mentioned the differences between the mouse and the controller on how it functions, mate. Because both behave differently and kind of somewhere inbetween of what you’re talking about.
Those are different mechanics, mate.
GD only supports tracking projectiles if that have something to track, so you cant fire these if you dont have a target.
As mentioned, you can’t really control them with gamepad anyway … only the direction you’re facing.
And that is definitely kind of what you’d want with the mouse version of the skill.
Another workaround would be spawning them in at suicidebombing pets, which will most likely be even more clunky as you cant control who they attack anymore unless you spam pet attack button as well. Also they’ll need a very short life duration to prevent spawning massive swarms, and then you’ll just have to hope they get to target something and reach it on time before they die.
Either way, despite the great DPS bonus, they’re really quite useless because they peril you with how vulnerable you are as a result. They’re essentially not a great option.
Whether that is mod or game engine limited, it feels better to perhaps just load in a different type of skill, or something similar to pay homage to it … because (and this mod is amazing) I just feel like it’s not quite right on an already underpowered character class when ranged.
I’d say the same stats (or slightly changed) but without the seeking would be a decent substitute until a workaround for the hurdles you’re describing.
none of this is said in any kind of insultation.
purely mentioning it as a single point that feels off in an otherwise amazo thing.