Thats indeed supposed to be magic damage. Will be adjuated. Thanks for spotting this
Howdy and good morning
Recently i was overhauling the Druid class for my mod and everything seems clear except for one thing i really cant figure out, the visual appearance of the Oak Sage pet, which does not seem to be linked to this MSH → creatures/enemies/aetherial/aetherialwisp01_fire.msh as it looks like this:
but the original MSH is looking like this →
and i really can’t figure out why this is like it is is it some shader that i am missing or what is the cause please, a helping hand on this would be very nice! thanks in advance <3
Tbh I don’t know what you did but your looks kinda cooler. xd
I assume you have checked what the original’s msh is linked to.
If it’s exactly the same then maybe there is some kind of transmuter applied?
You may want to check what happens if you link some other random msh to your Oak Sage.
thanks xD but this is simply the basegame original msh which was used and is shown ingame, where the RoT msh of the Oak Sage is set to the same, it maybe has to do with the applied charfxaura, but still a strange thing to me as it is not clearly linked as it seems to me, but i got it working semi good now with a found but strangly unused meshfx from RoT which was then added to the charfxpak to give nearly what i was looking for, still not the same and still would like to have an insight on this as it triggers my baseknowledge a bit
→
Cheers
EDIT1: also found the original visual fx →
but still the base mesh is overlapping the given pfx based visual, maybe only a config issue here, still strange thing xD
At least i got his tips
EDIT2: there we go, even more to more liking somehow → https://www.youtube.com/watch?v=PgDq7_hc0VM
Hello!
Great mod
Seems like shrines of fate are invisible in latest update, is it supposed to be?
Hi all, I’ve made it to act 6 level 16 but I can’t find any levers to get to Diablo for the final fight. What am I missing? I’ve scoured the whole area.
Known issue, will be fixed in the next update
There are 3 levers near the big door. Sort if in the main middle area. You can also check the map on GrimTools.
Just discovered this mod from Reddit today by chance and goddamn this is INCREDIBLE. I really look forward to seeing more from future updates. Keep up your good work!
The mod really is amazing, among the best mods for any game out there. So much love and passion went into it and you can tell.
Make sure to check out the other amazing mods found here - Grimarillion, Dawn of Masteries and Diablo 3 classes. Thousands of hours of content, and more to come when Crate drops the big update with a new class.