[Mod] Simple and Cheat

Hello everyone, I want to immediately apologize for my terrible transliteration text. I’ve jotted down a small mod to demonstrate how you can change the game options for online play.
This simple mod changes the run speed, attack and cast up a fairly large values (cheat). By itself, the mod is not something unique or finished, I did it just because I decided that someone he might come in handy.

  1. Download the modification of the link: http://pc.cd/24sctalK
  2. Unpack the archive to a folder “…\Steam\steamapps\common\Grim Dawn\mods”
  3. Launch the game
  4. Change Main Campaing to Custom Game, select “simpleandcheat” and press “Accept”
  5. Press “Start”…
  6. …and loading will take you back to the main menu. Modification is enabled!
  7. Change Custom game to Main Campaign
  8. (optionally) Switch Single mode to Multiplayer mode
  9. Press Start and enjoy!

How it look

Warning! After each call to the Main Campaign modifications need to restart!

I would add that if you run a server with a modification, the effect will spread to all players.
Thus, you can create a server with lots of mobs or loss only unique items.

The idea of returning to the menu works even with the game Titan Guest, implementation description can be found here: http://goo.gl/s3Y3fn

I think this modification has the potential to work. If you want me to create this much more welcome your feedback.

How did you get it to bounce back to the main menu?

Simple making a map without spawnplayer doesn’t work for me.

  1. Run the Asset Manager and create a new modification; call it, for example, “MyMod”
  2. Close the Asset Manager, run the Editor
  3. In the window that opens, in the column “Mod name” choose your “MyMod”, proceed in the same window to “source\Maps” folder and in the line “File name” specify any name for map
  4. To make the color name, use the structure “^*MyMod”, where instead of * is r (red), b (blue) or else
  5. Click OK, hereinafter referred to “File > Save all > Exit”
  6. Start the Asset Manager, go to the tab “Sources”, continue along the path of “MyMod\source\Maps”
  7. In this folder, locate a file with the extension *.wrl, click the right button, then “Auto-create assets > OK”
  8. Go to the tab “Assets”, continue along the path of “MyMod\assets\Maps”
  9. Double click on the file with the extension *.map, hereinafter OK
  10. “Exit into menu” is ready! You can continue to create their own modifications. Good luck!

Link for original tutorial: http://goo.gl/s3Y3fn

Oh…so just not rebuilding map and pathing. Lol.

Worked with that for tq.

Thanks :slight_smile: awesome stuff.