Hi,
Recently I’m trying to learn simple modding. I’ve come across some problems with modifying DIablo III mod for my own use. Below is what I’ve done:
- Setup Asset Manager according the guide. Set up the “Working folders”, additional browse folders, blabla. So far so good.
- Extracted game files. So far so good.
- Made my first simple mod by changing the max movement speed of characters to 200 and max devotion points to 200. So far so good. My first mod is working.
The next step I took was to download the latest Diablo III mod and tried to do the same thing. What I did:
- Downloaded the the D3 mod and placed in the \grim dawn\mods folder;
- Added the D3 mod folder to the additional browse directory and created a folder under “working” folder for the additional source directory;
- Placed the whole mod (including all four folders assets, database, resources, source) under the “working\Diablo_iii” directory;
- Used asset manager and selected the D3 mod, imported record gameengine.dbr and playerlevels.dbr, modified the max devotion and max movement speed, built the mod;
After that I opened the game with the “new” mod, what happened was the change of max devotion and max movement speed is effective in the game. However all the icons of the D3 classes are missing and I couldn’t put skill points to any of the D3 masteries, as shown in the screenshot:
What did I do wrong? Please advise. Thanks in advance!