I know we might not be getting a patch for a while, or heck maybe ever. Tho this is a toppic i threw back and forth to some people and friends also playing the game. And i do believe certain MIs need their droprates increased.
Now which ones am I talking about here. In my opinion Monster Infrequents that are dropped only by a single named monster, should absolutely have a 100% droprate. Currently some go as low as 14%, what is the point of a (i know its called infrequent) item that has been given a name after a heroic monster that apparently does not carry that item with it in almost 1/9 cases. I am absolutely fine with a lot of infrequents beeing hard to get, especially ones that are scattered around on random monsters, since who knows you might destroy them while slaying those random monsters. But when you are in a showdown with a named monster specifically looking for that 1 item only he carries, and you do not drop it 9 times in a row? For people knowing the game rather well, its a slight frustration. But for new players, or people who don’t play trough the game a lot of times, that could turn into never knowing that the item exists. Even when playing trough all difficulties.
Thust i propose, or wish, that all named monster infrequents should be 100% drop rate. It is a thing with nemesis monsters, why not with these heroes that apparently carry enough power that they have had a name that we should remember.
In hindsight, to prevent confusion. I am talking only about the green MIs, not the legendary ones, those should be rare, and they should be an achievement to get. However items that have to not only drop, but then also have to roll decently, should not be that rare. And i do realize people might jest with monster commons, we already have monster commons frop Nemesis monsters.