Monster Names and the New Steam FPS/Temperature/Memory Display

Hello—after a long hiatus, I am returning to Grim Dawn in anticipation of the upcoming expansion, and I have a request.

Not too long ago, Steam introduced a new overlay display for FPS, temperatures, etc., which can be positioned as a narrow bar along the edge of the screen. I would really prefer not to do without it.

You can place the bar at the bottom, but that is where the UI is located in just about every game. Consequently, the top of the screen is the best—and really the only—viable option.

Unfortunately, in GD, this causes the overlay to partially overlap with the monster name displays.

Zantai—is it possible to adjust the vertical positioning of the monster name display a few millimeters downward? Thank you very much.

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I have changed the position of the FPS Display from steam to every position steam allowed.

I prefer now buttom left, with showing all you could use steam gives us, only FPS display with graph.

But in the main menu of the game (the new one, not the older we have now, there is all fine) it seem that the positons of the fps display and the game UI collaps.

Please give us the ability that we could use this in a way, with not overlaying informations.

I had took a look at this picture.

Grim Misadventure #198 - A New(er) U…I - Grim Dawn / Development Updates - Crate Entertainment Forum

The border around the ui elements is very small.

And bottom left is the very best position also in other games we play.