I am really enjoying Grim Dawn, however, one of my biggest gripes with Grim Dawn (and TQ) is that some paths have far too few skills that can be bound to mouse 1 and I don’t understand why, it’s incredibly limiting.
For example, Occultist has two skills that can be bound to mouse 1, but why are Curse of frailty and Bloody Pox not also available? I really like and prefer skills with a cool down bound to mouse 1 and one of the other two skills would be perfect for my current character, but unfortunately they aren’t an option. I’ve done a Dreeg’s Evil Eye build before and I can’t sustain Doom Bolt casting at the moment, which leaves no other options within the Occultist tree. “Take something from another tree” isn’t the point.
This is the #1 thing I’d like to see updated in game at the moment, and would make me very happy.
Why do you bring a wrong attitude. (notice the lack of question mark)
My suggestion, point and concern is still valid no matter how you try to spin it. You don’t like what I had to share then move on, instead of trying to pick an internet fight.
I agree. The left mouse button isn’t useful for things like Dreeg’s Evil Eye because if you aren’t targeting an enemy you will walk towards them, which isn’t what I want my character doing.
What I would like is to be able to switch the two mouse buttons in keybinding, but i don’t think you can