I’m used to ARPGs having movement skills, such as teleport in D2 or shield charge in PoE. The closest thing I’ve found in GD is “blitz”, which only seems to work if I target an enemy (can’t move along open ground with it, even with it’s horrendous cooldown). I really miss a skill like that. But perhaps I am overlooking something obvious?
Shadow Strike in the Nightblade mastery.
Shadow Strike is the same as Blitz, needs a target to work. There’s no movement skills where you can just point to the ground and teleport there.
Also check Chaos Strike skill from Riftstone.
And Spectral Strike skill from Alkamos’ Scythe
or Alkamos’ Warsword.
And Blazing Charge skill from Korvaak’s Deception.
It is a limitation of the game engine that movement skills need a target. Grim dawn is a slower ARPG compared to the clearspeed metas of D3 and PoE. The most you can hope to stack up is 135% movespeed and one or more blitz/shadow strike skills.