Hello everyone!
At first I would like to apologize for my bad english. I will try my best. And, because of my bad english, i will not be able to widely expalin all my thoughs, unfortunately. But lets start.
I played a while with my friends (about 300hrs of my 900) and found a number of problems with current state of multiplayer, and some of them really annoying. I wont discuss here tech isuess, but rather gamplay issues.
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Multiplayer its waaaaay to easy. There some posts on forum with calculation and somewhat full overwiew of problem, but beign shortly, monster HP scaling its very unfair to them. Having 2 buddy afk in town, elites and bosses dies almost same as fast, as in singleplayer. I would glad to see some bigger numbers in monster healt bars. We are all looking for challenges. Dont we?
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Auras. Some of them have 15, some 20, and some for no reason 12m radius. While i glad to see aura with 20m, it is still looks too small. I really want this QoL change that will make all auras atleast 25m radius. So my teamm8s will be able to kite bosses w/o losing that 100% poison resistance and getting oneshoted by acid/poison damage (yeah we play hardcore only).
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That thing with material drops (aether crystals, ugdenbloom) is annoying. I cant even understand, why its drops only for 1 person. This is makes coop farming not just completly meaningless, but even much worse than farming in singleplayer.
There a bit more of smaller issueses that i can live with, but those 3 (especially 3rd) is should be solved asap in order to make multiplayer in this game to the great and worth playing state, imo…
P.S. Feel free to correct my english, i really want to learn this great Language